Possible Duplicate:
Inline functions in C++
What does the compiler do if I completely implement a class in its header file? A typical example follows:
class MyException
{
public:
explicit MyException(const char* file, int line) file(file), line(line) {};
const char* getFile() const { return file };
int getLine() const { return line };
private:
const char* const file;
const int line;
};
My intention is to use the class like this: throw MyException(__FILE__, __LINE__)
.
I include this header file into each .cpp file. I suppose the compiler will compile the class as many times as it is defined and include the (identical) machine code into every object file it produces. Now, what will the linker do? I tried a simpler example (without all those pesky const
's) and it compiled fine.
What would happen, if instead of a simple class, I implemented a three-screenful-long C function in a header file? And the final question, should I split my example into .h and .cpp files?