There are two points to answer in regards to what you want:
1.
The first point is that the nicer way is creating special types (classes) for custom exceptions and passing parameters as fields of the classes.
Something like the following:
class BaseFor_Exceptions : public std::exception {
protected:
BaseFor_Exceptions();
};
class Exception1 : public BaseFor_Exceptions {
public:
Exception1(uint32_t value1);
private:
uint32_t value1;
};
throw Exception1(0);
The second point is that you are performing memory allocations when preparing the exception object because of trying to pass a value of variable size (filename).
There is a possibility (when changing objects of the both std::string and std::stringstream ) of std::bad_alloc exception to be thrown in the process of it, so that you fail to prepare or throw (*) your exception – you will lose the info and the state.
In a well-designed program it is easy to avoid memory allocation when preparing or handling an exception. All that you need is just:
- either guarantee the value is still life when handling the exception and pass some kind of link to the value as a part of the exception – either reference or some kind (most likely smart) of pointer,
- or get the value when handling the exception using the exception type info or/and fixed-size values;
for example,
} catch (const ConfigurationLoadError & ex) {
std::cerr
<< “Some message 1 ”
<< serviceLocator1.SomeGetMethod1().Get_ConfigurationFileName();
} catch (const SomeException & ex) {
std::cerr
<< “Some message 2 ”
<< serviceLocator1.SomeGetMethod2().GetEventDetailsString(ex.Get_Value1());
}
Of course, you always have an option to accept buffer size limitations and use a pre-allocated buffer.
Also, please note that the type (classes) used for exceptions are not permitted to throw exceptions out of their copy constructors since, if the initial exception is attempted to be caught by value, a call of copy constructor is possible (in case is not elided by the compiler) and this additional exception will interrupt the initial exception handling before the initial exception is caught, which causes calling std::terminate.
Since C++11 compilers are permitted to eliminate the copying in some cases when catching, but both the elision is not always sensible and, if sensible, it is only permission but not obligation (see https://en.cppreference.com/w/cpp/language/copy_elision for details; before C++11 the standards of the language didn’t regulate the matter).
'*' Also, you should avoid exceptions (will call them the additional) to be thrown out of constructors and move constructors of your types (classes) used for exceptions (will call them initial) since the constructors and move constructors could be called when throwing objects of the types as initial exceptions, then throwing out an additional exception would prevent creation of an initial exception object, and the initial would just be lost. As well as an additional exception from a copy constructor, when throwing an initial one, would cause the same.