I'd like to compile some computational C# code into an iOS/iPhone native lib that can be used by native iPhone applications. I have Xamarin and I do not own a Mac.
I'm not very familiar With iPhone Development or Objective C. I'm thinking since Xamarin compiles to native library then it may boil down to exposing some methods and creating some header files?
- Is this possible?
- How? (If you do not have a full answer then maybe you hve some pointers/ideas can help me on my way.)
- Is there any way to compile my library for iPhone under Windows/Linux, or do I have to purchase a Mac?