I have typical Libgdx class with render() function.
In render() function i have ShapeRenderer batch:
Gdx.gl10.glLineWidth(width);
renderer.begin(ShapeType.Line);
renderer.setColor(25,0, 0, alpha);
renderer.line(point_x1, point_y1, point_x2, point_y2);
renderer.end();
in this function I have also:
camera.update();
renderer.setProjectionMatrix(camera.combined);
and when the projection properities is changed line points are translated properly but line width is still the same!
Is there any way to change line width due to projection width and height ??
regards