Im experiencing problems with the background image at a secondary live tile in my windows phone app, it does not stretch and fit the tile properly (it is a .png image)
I get the data and then create my tile data:
var tileData = new StandardTileData
{
Title = titleString,
BackContent = contentString,
BackTitle = backTitleString,
BackgroundImage = new Uri(httpUrlString)
};
is there any way to change the stretch or "retemplate" the tile?
Also i found a solution here with a writeablebitmap, but I cannot understand how to give this bitmap as a source, since the backgroundimage property only accepts a Uri