Currently I am using enet to stream info, updated multiple times per second, to a list of provided ip addresses / ports. I am creating a client connection for each of these addresses (and there are server enet host connections running on those computers).
I am wondering if there is a more efficient way to send these messages(or simply a better solution to the problem)? Some way that I do not have to create a enet host for each connection? I do need reliable delivery.
I am only using enet as it is convenient and already available in the system I am using.