I have an application that takes a screenshot of a scene and saves it to a file. I have this working and the application is on the store. Today, I have downloaded iOS 6 and the method I am using is not working anymore. I tested all I know to make it work, googled around and found this:
http://www.cocos2d-iphone.org/forum/topic/37809?replies=22#post-180983
Users seem to agree that this is working on iOS 5, but I have tested this on iOS 6 and it is producing black screenshots.
I am not a specialist in Cocos2D so, I cannot say exactly what is wrong with this guy's code. the author has a sample project on github and even his project is producing black screenshots on iOS 6.
Any clues? Thanks.
thanks