I'm trying to do a very simple game, air hockey. Since I'm not very familiar with any game engines and don't want to use any c++ for now, I'm using LibGDX and subsequently Box2d.
I found MouseJoint example here, but this is totally not what I need.
I also tried using setTransform on bodies but they stop colliding normally.
What I need is very similar to this game: Cardboard Football Club but only in plain and simple 2d. I just need to drag my bat with finger and make it collide with the puck and walls. Is it possible with dynamic bodies after all?