I am having trouble using a uiscrollview with cocos2d.
I followed this: http://bitbattalion.com/2011/09/uikit-uiscrollview-and-cocos2d/
Then, I completed it with this: Animation in OpenGL ES view freezes when UIScrollView is dragged on iPhone
It seems to work fine on the simulator but gets weird on the iPod: it is very jerky and does not keep scrolling when you flick it. This behavior goes away after you flick it around a while and sometimes it starts up fine.
I am using iOS 5.1 and cocos2d 2.x.
Any ideas?