57
  1. Can we enable the cut copy paste menu for a UILabel as it is for a UITextField?

  2. If not, and I need to convert my UILabel to UITextField, how can I enable the cut copy paste menu and not allow the content to be modified?

Naresh
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  • Any luck with option number 2? I'm currently trying to wire a UILabel subclass to support a very simple copy menu option, it's not a particularly straight-forward process. – Billy Gray Jan 21 '10 at 14:41
  • @BillyGray ten years later, this is now easy - scroll down to the recent answer I put in with the current method. – Fattie Aug 03 '19 at 13:53

12 Answers12

52

For Swift you have to implement this class:

import UIKit

class CopyableLabel: UILabel {

    override init(frame: CGRect) {
        super.init(frame: frame)
        self.sharedInit()
    }

    required init?(coder aDecoder: NSCoder) {
        super.init(coder: aDecoder)
        self.sharedInit()
    }

    func sharedInit() {
        self.isUserInteractionEnabled = true
        let gesture = UILongPressGestureRecognizer(target: self, action: #selector(self.showMenu))
        self.addGestureRecognizer(gesture)
    }

    @objc func showMenu(_ recognizer: UILongPressGestureRecognizer) {
        self.becomeFirstResponder()
    
        let menu = UIMenuController.shared
    
        let locationOfTouchInLabel = recognizer.location(in: self)

        if !menu.isMenuVisible {
            var rect = bounds
            rect.origin = locationOfTouchInLabel
            rect.size = CGSize(width: 1, height: 1)
        
            menu.showMenu(from: self, rect: rect)
        }
    }

    override func copy(_ sender: Any?) {
        let board = UIPasteboard.general
    
        board.string = text
    
        let menu = UIMenuController.shared
    
        menu.setMenuVisible(false, animated: true)
    }

    override var canBecomeFirstResponder: Bool {
        return true
    }

    override func canPerformAction(_ action: Selector, withSender sender: Any?) -> Bool {
        return action == #selector(UIResponderStandardEditActions.copy)
    }
}

In your storyboard just subclass the UILabel with CopyableLabel class

pableiros
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41

I got the copy & paste menu working on a UILabel, I just had to return YES for canBecomeFirstResponder and later call [label becomeFirstResponder] when the said label was to come on screen. As for returning YES from canBecomeFirstResponder, you can create a custom subclass or patch UILabel using a category:

@implementation UILabel (Clipboard)

- (BOOL) canBecomeFirstResponder
{
    return YES;
}

@end

The category solution feels a bit hackish, but if you know what you’re doing it might be easier than subclassing. I have also put up a sample project on GitHub that shows how to display a simple pasteboard menu on an UILabel.

zoul
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    I've added some additional functionality to zoul's repo. https://github.com/zhbrass/UILabel-Clipboard – zhbrass Feb 10 '14 at 17:26
25

The sample project on github due to @zoul's answer is the way to go. At the time of this writing, that project does not actually put anything on the clipboard (pasteboard). here is how:

Change @zoul's implementation of this method to:

- (void) copy:(id)sender {
    UIPasteboard *pboard = [UIPasteboard generalPasteboard];
    pboard.string = self.text;  
}
benvolioT
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14

Swift 4 ☻ Xcode 9.2. By using UIMenuController we can do it.

I have created IBDesignable Custom UILabel class which you can assign on storyboard directly

@IBDesignable
class TapAndCopyLabel: UILabel {

    override func awakeFromNib() {
        super.awakeFromNib()
        //1.Here i am Adding UILongPressGestureRecognizer by which copy popup will Appears
        let gestureRecognizer = UILongPressGestureRecognizer(target: self, action: #selector(handleLongPressGesture(_:)))
        self.addGestureRecognizer(gestureRecognizer)
        self.isUserInteractionEnabled = true
    }

    // MARK: - UIGestureRecognizer
    @objc func handleLongPressGesture(_ recognizer: UIGestureRecognizer) {
        guard recognizer.state == .recognized else { return }

        if let recognizerView = recognizer.view,
            let recognizerSuperView = recognizerView.superview, recognizerView.becomeFirstResponder()
        {
            let menuController = UIMenuController.shared
            menuController.setTargetRect(recognizerView.frame, in: recognizerSuperView)
            menuController.setMenuVisible(true, animated:true)
        }
    }
    //2.Returns a Boolean value indicating whether this object can become the first responder
    override var canBecomeFirstResponder: Bool {
        return true
    }
    //3.Here we are enabling copy action
    override func canPerformAction(_ action: Selector, withSender sender: Any?) -> Bool {
        return (action == #selector(UIResponderStandardEditActions.copy(_:)))

    }
    // MARK: - UIResponderStandardEditActions
    override func copy(_ sender: Any?) {
        //4.copy current Text to the paste board
        UIPasteboard.general.string = text
    }
}

Output:

enter image description here

Jack
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    You should use `guard recognizer.state == .began else { return }` that way it'll show up the menu controller after the duration, rather than after you lift your finger. The user is expecting that feedback while their finger is pressed. – Paul Solt Nov 05 '18 at 14:57
  • Works great, but ditto what Paul said, change .recognized to .began in the guard statement and it will popup the copy while you're still pressing. Thanks! – KeithB Dec 21 '18 at 05:31
6

I've made an open source UILabel subclass that shows a UIMenuController with a "Copy" option upon long press:

HTCopyableLabel on GitHub

codeperson
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5

I've forked zoul's sample project and added support for ARC (and a couple of other features) if anyone's still interested:

https://github.com/zhbrass/UILabel-Clipboard

CopyLabel.h/.m should be what you're looking for

zhbrass
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3

In Swift 5.0 and Xcode 10.2

Add copy option to your UILabel directly in your ViewController.

//This is your UILabel
@IBOutlet weak var lbl: UILabel!

//In your viewDidLoad()
self.lbl.isUserInteractionEnabled = true
let longPress = UILongPressGestureRecognizer.init(target: self, action: #selector((longPressFunctin(_:))))
self.lbl.addGestureRecognizer(longPress)

//Write these all functions outside the viewDidLoad()
@objc func longPressFunctin(_ gestureRecognizer: UILongPressGestureRecognizer) {
    lbl.becomeFirstResponder()
    let menu = UIMenuController.shared
    if !menu.isMenuVisible {
        menu.setTargetRect(CGRect(x: self.lbl.center.x, y: self.lbl.center.y, width: 0.0, height: 0.0), in: view)
        menu.setMenuVisible(true, animated: true)
    }
}

override func copy(_ sender: Any?) {
    let board = UIPasteboard.general
    board.string = lbl.text
}

override var canBecomeFirstResponder: Bool {
    return true
}

override func canPerformAction(_ action: Selector, withSender sender: Any?) -> Bool {
    return action == #selector(copy(_:))
}

If you want to generalize this further to work for more than one label in your view controller, including labels that are buried deep in the view hierarchy, do this:

Add a variable to your view controller

private var currentLabelToCopy : UILabel? = nil

For each label that you want to add the copy function to, do basically what the above answer says to do in viewDidLoad. Here's an example for a label inside a tableView cell:

cell?.detailTextLabel?.isUserInteractionEnabled = true
let longPress = UILongPressGestureRecognizer.init(target: self, action: #selector((longPressFunctin(_:))))
cell?.detailTextLabel?.addGestureRecognizer(longPress)

Now modify the functions shown above as follows

@objc func longPressFunctin(_ gestureRecognizer: UILongPressGestureRecognizer) {
    if let lbl = gestureRecognizer.view as? UILabel
    {
        lbl.becomeFirstResponder()
        let menu = UIMenuController.shared
        if !menu.isMenuVisible {
            let frame = lbl.frame
            if let superview = lbl.superview
            {
                menu.setTargetRect(CGRect(x: frame.maxX - (lbl.width / 2), y: frame.maxY - (lbl.height / 2) - 5, width: 0.0, height: 0.0), in: superview)
                menu.setMenuVisible(true, animated: true)
                self.currentLabelToCopy = lbl
            }
        }
    }
}

override func copy(_ sender: Any?) {
    let board = UIPasteboard.general
    if let lbl = self.currentLabelToCopy
    {
        board.string = lbl.text
    }
}

These stay the same:

override var canBecomeFirstResponder: Bool {
    return true
}

override func canPerformAction(_ action: Selector, withSender sender: Any?) -> Bool {
    return action == #selector(copy(_:))
}

Also see this if you have any problems: https://stackoverflow.com/a/23839272/826946

Andy Weinstein
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Naresh
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3

Swift 5.3 and SwiftUI

To make this work in SwiftUI we can use the method that pableiros created an combine that with a UIViewRepresentable.

There are two updates that we need to make to the CopyableLabel class as the following methods were deprecated in iOS 13.

.setTargetRect(_,in:)

.setMenutVisible(_,animated)

We can easily fix this by using the .showMenu(from:rect:) method instead.

Here is the updated CopyableLabel class.

class CopyableLabel: UILabel {

    override init(frame: CGRect) {
        super.init(frame: frame)
        self.sharedInit()
    }

    required init?(coder aDecoder: NSCoder) {
        super.init(coder: aDecoder)
        self.sharedInit()
    }

    func sharedInit() {
        self.isUserInteractionEnabled = true
        self.addGestureRecognizer(UILongPressGestureRecognizer(target: self, action: #selector(self.showMenu)))
    }

    @objc func showMenu(sender: AnyObject?) {
        self.becomeFirstResponder()

        let menu = UIMenuController.shared

        if !menu.isMenuVisible {
            menu.showMenu(from: self, rect: self.bounds) // <-  we update the deprecated methods here
        }
    }

    override func copy(_ sender: Any?) {
        let board = UIPasteboard.general

        board.string = text

        let menu = UIMenuController.shared

        menu.showMenu(from: self, rect: self.bounds) // <- we update the deprecated methods here
    }

    override var canBecomeFirstResponder: Bool {
        return true
    }

    override func canPerformAction(_ action: Selector, withSender sender: Any?) -> Bool {
        return action == #selector(UIResponderStandardEditActions.copy)
    }
}

Then to get this class to work with SwiftUI all we have to do is create a simple UIViewRepresentable.

struct CopyableLabelView: UIViewRepresentable {

    let text: String
    private let label = CopyableLabel(frame: .zero)

    init(text: String) {
        self.text = text
    }

    func makeUIView(context: Context) -> UILabel {
        // Set the text for the label
        label.text = text

        // Set the content hugging priority so the UILabel's view is
        // kept tight to the text.
        label.setContentHuggingPriority(.required, for: .horizontal)
        label.setContentHuggingPriority(.required, for: .vertical)
        return label
    }

    func updateUIView(_ uiView: UILabel, context: Context) {
        // Handle when the text that is passed changes
        uiView.text = text
    }
}
  
Andrew
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2

Override the UITextField instance's textFieldShouldBeginEditing method, and set it to return NO in order to disable editing.

Take a look at the UITextFieldDelegate protocol for more details.

Alex Reynolds
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1

If you have multiline text, you should use UITextView

Set the delegate:

func textView(_ textView: UITextView,
              shouldChangeTextIn range: NSRange,
              replacementText text: String) -> Bool {
    return false
}

And it should work magically :)

mukaissi
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  • This isn’t always true. I have an expanding cell with multiline text and textviews are horrible to use for expanding cells after the text reaches a certain point. In that situation uilabels are much better – Lance Samaria Mar 14 '19 at 08:27
1

2019 ...

Save anyone typing:

public class SomeComplexCustomView: UIView {

    @IBOutlet var oneOfYourLabels: UILabel!
    ... your other labels, boxes, etc

    public func makeThatLabelCopyable() {
        oneOfYourLabels.isUserInteractionEnabled = true
        addGestureRecognizer(UITapGestureRecognizer(
          target: self, action: #selector(self.copyMenu(sender:))))
        addGestureRecognizer(UILongPressGestureRecognizer(
          target: self, action: #selector(self.copyMenu(sender:))))

        // or use oneOfYourLabels.addGesture... to touch just on that item 
    }

    public override var canBecomeFirstResponder: Bool { return true }

    @objc func copyMenu(sender: Any?) {
        becomeFirstResponder()
        UIMenuController.shared.setTargetRect(bounds, in: self)
        // or any exact point you want the pointy box pointing to
        UIMenuController.shared.setMenuVisible(true, animated: true)
    }

    override public func copy(_ sender: Any?) {
        UIPasteboard.general.string = oneOfYourLabels.text
        // or any exact text you wish
        UIMenuController.shared.setMenuVisible(false, animated: true)
    }

    override public func canPerformAction(
      _ action: Selector, withSender sender: Any?) -> Bool {
        return (action == #selector(copy(_:)))
    }
}

It's that easy!


One subtlety:

One detail for better engineering:

Notice we turn on first responder:

 public override var canBecomeFirstResponder: Bool { return true }

Often, on a given screen with such a label, you either will or won't have a copyable link like this.

So you'll very likely have something like:

var linkTurnedOnCurrently: Bool = false

func doShowThatLink( blah ) {
    linkAvailableOnThisScreen = true
    ... the various code above ...
}

func doShowThatLink( blah ) {
    linkAvailableOnThisScreen = false
    ... perhaps de-color the link, etc ...
}

Thus, in fact instead of this:

 public override var canBecomeFirstResponder: Bool { return true }

be sure to do this:

 public override var canBecomeFirstResponder: Bool {
    if linkTurnedOnCurrently { return true }
    return super.canBecomeFirstResponder
 }

(Note that it is not something like "return linkTurnedOnCurrently".)

Community
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Fattie
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    Thanks @rob ! Yes, it's a great formula. It's a good example that, on SO answers can get REALLY out of date! This is the way to do it today, and it's easy, thank goodness. – Fattie Aug 03 '19 at 13:35
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    Actually @Rob , please look at the **detail I added on the end of the answer**. – Fattie Aug 03 '19 at 13:46
0

@benvolioT's github project is very good example for copying. And for paste, customize canPerformAction:withSender:. For more see example CopyPasteTile.

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goodliving
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