I found a solution which detects if the user is using a touchpad. It works great and has only two tiny drawbacks.
Firstly it detects the mousescroll after the first fired event, so theres one click with the mousewheel which does nothing. But this is only the first time. Then we can cache the value which leads to the second tiny problem. When the user has a trackpad and a mouse with wheel it detects whatever gets used first. To me those problems are negligible. Here the code
var scrolling = false;
var oldTime = 0;
var newTime = 0;
var isTouchPad;
var eventCount = 0;
var eventCountStart;
var mouseHandle = function (evt) {
var isTouchPadDefined = isTouchPad || typeof isTouchPad !== "undefined";
console.log(isTouchPadDefined);
if (!isTouchPadDefined) {
if (eventCount === 0) {
eventCountStart = new Date().getTime();
}
eventCount++;
if (new Date().getTime() - eventCountStart > 50) {
if (eventCount > 5) {
isTouchPad = true;
} else {
isTouchPad = false;
}
isTouchPadDefined = true;
}
}
if (isTouchPadDefined) { // in this if-block you can do what you want
// i just wanted the direction, for swiping, so i have to prevent
// the multiple event calls to trigger multiple unwanted actions (trackpad)
if (!evt) evt = event;
var direction = (evt.detail<0 || evt.wheelDelta>0) ? 1 : -1;
if (isTouchPad) {
newTime = new Date().getTime();
if (!scrolling && newTime-oldTime > 550 ) {
scrolling = true;
if (direction < 0) {
// swipe down
} else {
// swipe up
}
setTimeout(function() {oldTime = new Date().getTime();scrolling = false}, 500);
}
} else {
if (direction < 0) {
// swipe down
} else {
// swipe up
}
}
}
}
document.addEventListener("mousewheel", mouseHandle, false);
document.addEventListener("DOMMouseScroll", mouseHandle, false);