We solved the problem by bypassing GTest's own build system and compiling GTest as a CMake object library from its unity build source file gtest-all.cc
:
# compile Google Test as an object library
add_library(gtest OBJECT "${CMAKE_CURRENT_SOURCE_DIR}/gtest-1.6.0/src/gtest-all.cc")
set_property(TARGET gtest PROPERTY INCLUDE_DIRECTORIES
"${CMAKE_CURRENT_SOURCE_DIR}/gtest-1.6.0"
"${CMAKE_CURRENT_SOURCE_DIR}/gtest-1.6.0/include")
That way GTest will always be compiled with the same options that we use for the project.
A test executable that uses GTest can then be built in the following way:
add_executable(test_executable ${TESTS_SRC} $<TARGET_OBJECTS:gtest>)
add_test(NAME test COMMAND test_executable)