Possible Duplicate:
Is there a way to instantiate objects from a string holding their class name?
I've written a Vbo template class to work with vertex buffer objects in opengl. I'm writing for multiple platforms in c++.
I'd like to set the type from a config file at runtime.
e.g.
<vbo type="bump_vt" ... />
Vbo* pVbo = new Vbo<bump_vt>(...);
Is there some way I can do this without a large if else block e.g.
Vbo* pVbo;
if( sType.compareTo("bump_vt") == 0 )
pVbo = new Vbo<bump_vt>(...);
else if
...
thanks