I know you have to use the new rotation methods for IOS6, but it seems the method I've written doesn't work.
I setted my plist file to allow all rotation but not portraitUpsideDown
I then had the following in my appDelegate:
self.navController = [[UINavigationController alloc] initWithRootViewController:self.viewController];
[self.window setRootViewController:navController]; //add nav controller to be the root view
Then in my rootView, to push to another controller, I have:
WebViewViewController *webController = [[JBWebViewViewController alloc] init];
webController.urlString = urlName;
[self.navigationController pushViewController:webController animated:YES];
And In the web controller I have:
#pragma mark - System Rotation Methods
//for any version before 6.0
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
//only allow landscape
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
/for 6.0+
- (BOOL)shouldAutorotate{
return NO;
}
- (NSUInteger)supportedInterfaceOrientations{
return UIInterfaceOrientationMaskPortrait;
}
What I want do, is to allow 3 rotations in the root view, but when switch to the web view(note I do push navigation, not add subview), I only want to allow portrait view.
Someone help me please
-------UPDATE----------
I've created my own navController subclass of UINavigationController, I have an BOOL landscapeModeOn that I can setup to tell auto rotation specs
#pragma mark - System Rotation Methods
//for any version before 6.0
- (BOOL)shouldAutorotateToInterfaceOrientation (UIInterfaceOrientation)interfaceOrientation
{
if (landscapeModeOn) {
return interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown;
} else {
return interfaceOrientation == UIInterfaceOrientationPortrait;
}
}
//for 6.0+
- (NSUInteger)supportedInterfaceOrientations{
if (landscapeModeOn) {
return UIInterfaceOrientationMaskAllButUpsideDown;
} else {
return UIInterfaceOrientationMaskPortrait;
}
}
- (BOOL)shouldAutorotate{
UIInterfaceOrientation ori = [UIDevice currentDevice].orientation;
if (landscapeModeOn) {
return ori != UIInterfaceOrientationPortraitUpsideDown;
} else {
return ori == UIInterfaceOrientationPortrait;
}
}
IN the subviews loading, I do:
- (void)viewWillAppear:(BOOL)animated{
//get nav controller and turn off landscape mode
JBNavController *navController = (JBNavController*)self.navigationController;
[navController setLandscapeModeOn:NO];
[navController shouldAutorotate];
}
--------------------Refer to best answer's quote For IOS6, apple is now focusing on using the Storyboard's AutoLayout together with the new rotation definitions, it is difficult to fix some tiny bugs for IOS6 based on the ios 4.3 and ios 5 coding structure
From applefreak, his suggestion hinted on:
A main challenge in your case is not handling the orientations. Actually it's locking the different view controllers to particular orientation
Although manual rotate view seems really hard to do without any bugs, but it seems the only solution I am now trying, will post more once solved