You should NEVER compare floats, at least not strictly. Thats because of the binary system imperfections.
float a = 0.15 + 0.15
float b = 0.1 + 0.2
if(a == b) // can be false!
if(a >= b) // can also be false!
Since the significant digits in a real number are limited, we cant store real numbers perfectly. Theres almost always an error. Try to write 0.1 in binary! What we see printed on the screen as 0.1 is really only an approximation. Its a vast subject, you might want to get into numerical analysys for details.
On a more general note, you'll find some info here: http://www.cygnus-software.com/papers/comparingfloats/comparingfloats.htm
as for your problem:
You should use ~= (approx. equal).
You could find more info here: http://fitnesse.org/FitNesse.UserGuide.SliM.ValueComparisons