I finished writing a Client/Server Socket communication program that works fine. Now I'm trying to figure out how to make it so that I can have multiple Client connections to the Server at once. I've looked around and there seems to be more than a couple of different ways to do this. so I've come here to ask you guys for help/suggestions.
My Server:
public class Server {
private ServerSocket serverSocket = null;
private Socket clientSocket = null;
public Server() {
try {
serverSocket = new ServerSocket(7003);
} catch (IOException e) {
System.err.println("Could not listen on port: 7003");
System.exit(1);
}
try {
clientSocket = serverSocket.accept();
} catch (IOException e) {
System.err.println("Accept failed");
System.exit(1);
}
}
public void startServer() throws IOException {
PrintWriter output = new PrintWriter(clientSocket.getOutputStream(), true);
BufferedReader input = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
String inputLine, outputLine;
outputLine = "Connected to Server";
output.println(outputLine);
while ((inputLine = input.readLine()) != null) {
// This just determines users input and server ruturns output based on that
outputLine = this.getServerOutput(inputLine);
output.println(outputLine);
if (outputLine.equals("Bye"))
break;
}
output.close();
input.close();
clientSocket.close();
serverSocket.close();
}
}
Would I need to make my constructor create threads and startServer()
or would be my run method?