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Using Subversion in Xcode

I'm building a cross platform application in Visual Studio (Win32/Win8/Direct3D) and Xcode (iOS/OpenGL). I have a repository working via Ankhsvn in Visual Studio but now I need to get the Xcode project connected to it. I've created a default Xcode OpenGL-ES project and will import functionality from the original project piecemeal, but I'm having the dickens of a time getting Xcode to work with the existing repository. Has anyone done something like this before? If so, do you have any pointers on how to do this?

Thanks! Charlie.

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Charlie Skilbeck
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  • OK, zip from SO, which is unusual. I'm going to try the following: (1) create a new project in Xcode (2) add it to my repository (3) bring in the actual code until it works, a bit (4) add in the Win32 elements manually (5) checkout the project in Visual Studio and hope it still works... – Charlie Skilbeck Oct 04 '12 at 14:55

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