I'm planning on creating an online Gameboy-style game (I'm planning on trying to recreate the game as true-to-life as possible without directly emulating it), but I'm not certain what technology I might use.
For reference, I'm intending to try to recreate the Gameboy Color's Pokémon Trading Card Game. (video example here)
The game does not use a lot of constant background-redrawing, and mostly involves what I would guess would be sprite animation and keyframed animations.
Is the HTML <canvas>
element with Javascript well-suited to handle simple 2D frame-by-frame updated animations, or would another technology be better-suited to handle it? Would there be an HTML solution for reliable audio as well?