Possible Duplicate:
Best way to call Managed .NET code from Unmanaged code
I'm curious to know if I could possibly use C# as a scripting language hosted in a c++ native application. I've been working on my own game engine for 5 years but I've never touched the scripting aspect of it. I like how in Unity I can write C# scripts for the different objects in the game.
I did some searching but I couldn't find anything of actual use.
Note that my question is not related to .Net but to C# as a general language.
Just to make sure, I'll state this: I don't want to call native c++ from C#. I want it the other way around.
If anyone could point me to some resources I'd appreciate it.