I did receive these warnings in my iOS app
Received memory warning. Level=1
Received memory warning. Level=2
The problem is, after Level=2 warning, my app will be killed... How many MB of memory my app could use until I receive such warnings? I'm getting < 30Mb of "Live Bytes" in XCode Instruments before my app gets killed for level 2 memory warning. Is this my reading mistakes, or am I not suppose to use more than 30Mb of memory in my app?
I am testing using iPod Touch 4th Gen and iPhone 4, and targeting those devices as minimum.
Any advice are appreciated, and thanks in advance!