There's no out-of-the-box LINQ method to count streaks, so you'll need a custom LINQy method such as
public static int LongestStreak<TSource>(
this IEnumerable<TSource> source,
Func<TSource, bool> predicate)
{
int longestStreak = 0;
int currentStreak = 0;
foreach (TSource s in source)
{
if (predicate(s))
currentStreak++;
else
{
if (currentStreak > longestStreak) longestStreak = currentStreak;
currentStreak = 0;
}
}
if (currentStreak > longestStreak) longestStreak = currentStreak;
return longestStreak;
}
Then, to use this, first turn each "match result" into a pair of "team results".
var teamResults = matches.SelectMany(m => new[] {
new {
MatchDate = m.MatchDate,
Team = m.TeamA,
Won = m.TeamAGoals > m.TeamBGoals },
new {
MatchDate = m.MatchDate,
Team = m.TeamB,
Won = m.TeamBGoals > m.TeamAGoals }
});
Group these by team.
var groupedResults = teamResults.GroupBy(r => r.Team);
Then calculate the streaks.
var streaks = groupedResults.Select(g => new
{
Team = g.Key,
StreakLength = g
// unnecessary if the matches were ordered originally
.OrderBy(r => r.MatchDate)
.LongestStreak(r => r.Won)
});
If you want the longest streak only, use MoreLinq's MaxBy
; if you want them all ordered, you can use OrderByDescending(s => s.StreakLength)
.
Alternatively, if you want to do this in one pass, and assuming matches
is already ordered, using the following class
class StreakAggregator<TKey>
{
public Dictionary<TKey, int> Best = new Dictionary<TKey, int>();
public Dictionary<TKey, int> Current = new Dictionary<TKey, int>();
public StreakAggregator<TKey> UpdateWith(TKey key, bool success)
{
int c = 0;
Current.TryGetValue(key, out c);
if (success)
{
Current[key] = c + 1;
}
else
{
int b = 0;
Best.TryGetValue(key, out b);
if (c > b)
{
Best[key] = c;
}
Current[key] = 0;
}
return this;
}
public StreakAggregator<TKey> Finalise()
{
foreach (TKey k in Current.Keys.ToArray())
{
UpdateWith(k, false);
}
return this;
}
}
you can then do
var streaks = teamResults.Aggregate(
new StreakAggregator<string>(),
(a, r) => a.UpdateWith(r.Team, r.Won),
(a) => a.Finalise().Best.Select(kvp =>
new { Team = kvp.Key, StreakLength = kvp.Value }));
and OrderBy
or whatever as before.