You should clarify your problem, because the one in the question doesn't actually exist.
The const foo y = x;
line will compile and work with that copy constructor. A const object under construction isn't "const' until the constructor has completed. So the constructor body is permitted to modify the object even if the object being constructed is const.
Also note that the loop in the example isn't even modifying anything that's ever const - since the array is allocated dynamically, those array elements are modifiable even if the object itself isn't. For example, the arr
pointer isn't modifiable after the ctor has completed, but arr[0]
still is.
Try out the following to see both points in action:
#include <stdio.h>
#include <algorithm>
class foo
{
int *arr; // arr holds numbers
int sz; // size of array
public:
foo() : arr(0), sz(0) { puts("default ctor");}
foo(int x) : arr(0), sz(x) {
puts( "int ctor");
arr = new int[sz];
for(int i=0;i<sz;i++)
arr[i]=0;
}
foo(const foo &f)
{
puts("copy ctor");
sz = f.sz;
arr = new int[sz];
for(int i=0;i<sz;i++)
arr[i]=f.arr[i];
}
~foo() {
delete [] arr;
}
foo& operator=(const foo& rhs) {
if (this != &rhs) {
foo tmp(rhs);
std::swap( arr, tmp.arr);
std::swap( sz, tmp.sz);
}
return *this;
}
void update() const {
for(int i = 0; i < sz; i++) {
arr[i] = arr[i] + 1;
}
}
void dump() const {
for(int i = 0; i < sz; i++) {
printf("%d ", arr[i]);
}
puts("");
}
};
int main()
{
foo x(5); //5 is size of array
const foo y = x;
y.dump();
y.update(); // can still modify the int array, even though `y` is const
y.dump();
}
I think you may be confusing constructing const objects with constructing objects that have const members since those members must be initialized in the initialization list.