I am following the tutorial from http://pyopengl.sourceforge.net/context/tutorials/shader_1.xhtml
The problem is I am using PyOpenGL 3.0.2, which when I import OpenGL from python3.2 it works perfectly fine. I just can't find a way to get OpenGL context working for python3.2:
from OpenGLContext import testingcontext
...and error...
No module named "OpenGLContext"
I have been searching all over google and can't find anything. I just want to follow the tutorial, but using python3. Hoping someone could help me figure out how to overcome this.
Much thanks in advance.