Ok so it sounds like the method you will want to use is to use the category created by Erica Sadun located at https://github.com/erica/uidevice-extension/
Before I get into how to use it I'll pass on a bit of info about categories. Apple provides documentation on categories here http://developer.apple.com/library/ios/#documentation/cocoa/conceptual/objectivec/chapters/occategories.html
You can add methods to a class by declaring them in an interface file
under a category name and defining them in an implementation file
under the same name. The category name indicates that the methods are
additions to a class declared elsewhere, not a new class. You cannot,
however, use a category to add additional instance variables to a
class.
Download the project from github, and add these two files to your project:
UIDevice-Hardware.h
UIDevice-Hardware.m
The methods you'll be using would be one of these:
- (NSString *) platform;
- (NSString *) hwmodel;
- (NSUInteger) platformType;
- (NSString *) platformString;
So you'll want to import UIDevice-Hardware.h into the file where you want to use the method. You would use the method to return an NSString value and assign the value to a label, so you'd do something similar to
mylabel.text = [[UIDevice currentDevice] platformString]
Here's another link that has a good introduction to categories: http://mobile.tutsplus.com/tutorials/iphone/objective-c-categories/
EDIT: SAMPLE SCREENSHOT USING THE DEVICE SIMULATOR:
Note: also have #import "UIDevice-Hardware.h"
above my @interface line.