I'm trying to create a "modular application" in Flask using Blueprints.
When creating models, however, I'm running into the problem of having to reference the app in order to get the db
-object provided by Flask-SQLAlchemy. I'd like to be able to use some blueprints with more than one app (similar to how Django apps can be used), so this is not a good solution.*
- It's possible to do a switcharoo, and have the Blueprint create the
db
instance, which the app then imports together with the rest of the blueprint. But then, any other blueprint wishing to create models need to import from that blueprint instead of the app.
My questions are thus:
- Is there a way to let Blueprints define models without any awareness of the app they're being used in later -- and have several Blueprints come together? By this, I mean having to import the app module/package from your Blueprint.
- Am I wrong from the outset? Are Blueprints not meant to be independent of the app and be redistributable (à la Django apps)?
- If not, then what pattern should you use to create something like that? Flask extensions? Should you simply not do it -- and maybe centralize all models/schemas à la Ruby on Rails?
Edit: I've been thinking about this myself now, and this might be more related to SQLAlchemy than Flask because you have to have the
declarative_base()
when declaring models. And that's got to come from somewhere, anyway!Perhaps the best solution is to have your project's schema defined in one place and spread it around, like Ruby on Rails does. Declarative SQLAlchemy class definitions are really more like schema.rb than Django's models.py. I imagine this would also make it easier to use migrations (from alembic or sqlalchemy-migrate).
I was asked to provide an example, so let's do something simple: Say I have a blueprint describing "flatpages" -- simple, "static" content stored in the database. It uses a table with just shortname (for URLs), a title and a body. This is simple_pages/__init__.py
:
from flask import Blueprint, render_template
from .models import Page
flat_pages = Blueprint('flat_pages', __name__, template_folder='templates')
@flat_pages.route('/<page>')
def show(page):
page_object = Page.query.filter_by(name=page).first()
return render_template('pages/{}.html'.format(page), page=page_object)
Then, it would be nice to let this blueprint define its own model (this in simple_page/models.py
):
# TODO Somehow get ahold of a `db` instance without referencing the app
# I might get used in!
class Page(db.Model):
name = db.Column(db.String(255), primary_key=True)
title = db.Column(db.String(255))
content = db.Column(db.String(255))
def __init__(self, name, title, content):
self.name = name
self.title = title
self.content = content
This question is related to:
And various others, but all replies seem to rely on import the app's db
instance, or doing the reverse. The "Large app how to" wiki page also uses the "import your app in your blueprint" pattern.
* Since the official documentation shows how to create routes, views, templates and assets in a Blueprint without caring about what app it's "in", I've assumed that Blueprints should, in general, be reusable across apps. However, this modularity doesn't seem that useful without also having independent models.
Since Blueprints can be hooked into an app more than once, it might simply be the wrong approach to have models in Blueprints?