I'm trying to use d3.js's d3.behavior.drag()
drag
event to update my data model (without setting the element position immediately), then run my "draw" function to update all elements based on the updated model. Additionally, I'm using a translate transform
on the containing group element in order to move all the elements associated with the dragged object (I removed the extra elements from the example linked below). This causes the dragged elements to stutter as it's dragged, which gets worse the faster you drag it.
See this stripped-down example on jsFiddle.
Here's the code of the example:
blocks = [
{ x: 0, y: 0 }
];
drag = d3.behavior.drag()
.origin(Object)
.on("drag", function(d) {
d.x = d3.event.x;
d.y = d3.event.y;
draw();
});
svg = d3.select("body")
.append("svg:svg")
.attr("width", 600)
.attr("height", 600);
function draw() {
g = svg.selectAll("g")
.data(blocks);
gEnter = g.enter().append("g");
g.attr("transform", function(d) { return "translate("+d.x+","+d.y+")"; });
gEnter.append("rect")
.attr("height", 100)
.attr("width", 100)
.call(drag);
}
draw();