I think I understand what you're asking. You can use pointers to set up your second array, but here is the problem with doing it that way:
int [] primary = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 0 };
int * secondary = primary + 5;
At this point, primary is { 1, 2, 3, 4, 5, 6, 7, 8, 9, 0 }, and secondary is { 6, 7, 8, 9, 0 }, but the problem is they both point to the same array in memory. So instead of having two independent copies, if you edit any of the elements of 'secondary', they are edited in 'primary' also.
secondary[2] = 10;
for(int i = 0; i < 10; ++i)
cout << primary[i] << ' ';
This portion of code would now yield:
1 2 3 4 5 6 7 10 9 0
The correct way to do it would to either be setting up the new array, and looping through copying over the values, or using memcpy().
Edit:
//Rotate an array such that the index value is moved to the front of the array
null rotateArray( &int original[], int size, int index)
{
int * secondary = new int[size]; //dynamically allocated array
for(int i = 0; i < size; ++i)
{
secondary[i] = original[(i+index)%size];
}
original = secondary; //Move the original array's pointer to the new memory location
}
Some notes:
secondary[i] = original[(i+index)%size];
this is how I rotated the array. Say you had an original array of size 5, and you wanted the fourth element to be the new start (remember, elements are numbered 0-(size-1)):
i = 0;
secondary[0] = original[(0 + 3)%5]// = original[3]
i = 1;
secondary[1] = original[(1 + 3)%5]// = original[4]
i = 2;
secondary[2] = original[(2 + 3)%5]// = original[0]
...
The last part of the code:
original = secondary;
is a little bit questionable, as I don't remember whether or not c++ will try and clean up the used memory once the function is exited. A safer and 100% sure way to do it would be to loop through and copy the secondary array's elements into the original array:
for(int i = 0; i < size; ++i)
original[i] = secondary[i];