Possible Duplicate:
Autorotate in iOS 6 has strange behaviour
I have issue with IOS 6, the display show up as portrait and not as landscape. I am using both real and simulator device, if I build the game on 5.1 simulator the view is properly presented if I am using simulator version 6 or the real device with version 6 the view is get portrait view. Here is my code.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
if( interfaceOrientation == UIInterfaceOrientationLandscapeLeft ||
interfaceOrientation == UIInterfaceOrientationLandscapeRight )
return YES;
Any idea how to solve such issue?
Thanks ER