I'm getting a little confused about how to layout my code in MVVM - if I have a UserControl with a corresponding VM class, how should other controls consume my UserControl?
Should consumers bind directly to the VM or should I duplicate only a subset of these properties I want to actually be used as DependencyProperties of the UserControl?
For that matter, should the UserControl's VM be injected into the UserControl's code-behind or should the VM of any control that uses this UserControl contain it as a dependency and bind it to the UserControl instead?
Just to make it clear: Suppose I have a ListBox in a UserControl and use it in a Window that is already implemented with MVVM. But I'm confused about the implementation of the UserControl VM and the corresponding bindings.
I would think the ideal solution would be to expose the SelectedItems of the ListBox via dependency properties in the UserControl, and then the Window which uses the UserControl would bind to these.
Or should the Window's VM have a reference to the VM as a property, have it injected and bind directly to the properties on that instead?
Should dependency properties only be defined in UserControls or can / should they be defined in the VM?
I'm thinking the Window would bind, from within the XAML of the Window, either via
{Binding ElementName=myUserControl, Path=SelectedItems}
or
{Binding Path=MyViewModel.SelectedItems}
It just seems to make more sense to do it via the former, since the latter requires that the View knows about another VM?