I have a task to convert an iPad application into Android tablet. I get into my concerns right away. iPad screen resolution and size is only 2 different versions, so you design in the small resolution and add graphics for the bigger one too. That's fine in Android you have the drawable folders. But when you testing in emulator shouldn't I set the resolution iPad like? 1024x748 and test my app there? OK I will have my values with dp,sp, wrap content, fill parent, but my target devices are tablets. What would your opinion be in setting up the emulator for such kind of task?
Next is what about some things with architecture. In the iPad I have views and subviews, child controllers appearing "on top" of the other controller. This can happen with fragments I think so far but, can these fragment layouts have a dimension? or you are just hanging on wrap content etc? I mean you have a view 1024x748 and another view appearing top of it bottom right on the screen 300x300 for example. Different controllers, different views, exchanging data! Any example tutorials on such a design?
Can I just show a "popup" kind with various views inside in a specific position on screen? Like you push a button and a view rectangle with a pointing arrow appears next to it.
Thank you in advance and I hope you can understand what I'm asking. Comment for any inconsistency.