I want to define the size of the window, but I did not find a clean way to do it. SetSize() gives a strange result:
public class Test extends GraphicsProgram {
public void run() {
setSize(400, 600);
add(new GLabel("Width: " + getWidth(), 30, 30));
add(new GLabel("Height: " + getHeight(), 30, 50));
}
}
The result is 384 x 542. The gap is always the same (-16 x -58), so it's easy to build a work around. Is there a way to define the size in useful pixels directly?