I tried to change the name of my xcode project, (which uses the cocos2d framework), but for some reason my main files folder (the one that contains all the .h and .mm files) wouldn't change the name. so then i manually clicked under "MyProj TARGETS -> Build Settings" and manually changed the fields:
- Info.plist File
- Header Search Paths
- User Header Search Paths
- Prefix Header
to be using "MyProj/" instead of "PrevName/" (the previous name i had named the project) but now i'm getting these two strange warnings:
Warning: Multiple build commands for output file /Users/me/Library/Developer/Xcode/DerivedData/MyProj-fzlkaghtvjzkgkenbpejhzwvxsft/Build/Products/Debug-iphonesimulator/MyProj.app/CMakeLists.txt
Warning: The Copy Bundle Resources build phase contains this target's Info.plist file 'MyProj/Resources/Info.plist'.
you'll see that this is also mentioned under: http://www.cocos2d-iphone.org/forum/topic/33245 but no one has answered this part
and i tried to look under Xcode warning: "Multiple build commands for output file" to see under "Build Phases -> Copy Bundle Resource"... and indeed, there were 2 CMakeLists.txt files. one is:
MyProj/libs/Box2D
and the other is:
MyProj/libs/kazmath/src
which one do i need? or do i need both, since i think xcode used to be compiling with both??
i should mention that my project seems to be running okay right now if i leave the warnings in. but i don't like warnings that i don't understand, and i know that i could just swap my source/assets to a new project to get rid of the warning, but i'd like to know for future reference how to properly rename everything in a xcode project.
Thanks