One byte (character) can encode 256 values (0-255) but your set of valid characters uses only 67 values, which can be represented in 7 bits (alas, 6 bits gets you only 64) and none of your characters uses the high bit of the byte.
Given that, you can throw away the high bit and store only 7 bits, running the initial bits of the next character into the "spare" space of the first character. This would require only 47 bytes of space to store. (53 x 7 = 371 bits, 371 / 8 = 46.4 == 47)
This is not really considered compression, but rather a change in encoding.
For example "ABC" is 0x41 0x42 0x43
0x41 0x42 0x43 // hex values
0100 0001 0100 0010 0100 0011 // binary
100 0001 100 0010 100 0011 // drop high bit
// run it all together
100000110000101000011
// split as 8 bits (and pad to 8)
10000011 00001010 00011[000]
0x83 0x0A 0x18
As an example these 3 characters won't save any space, but your 53 characters will always come out as 47, guaranteed.
Note, however, that the output will not be in your original character set, if that is important to you.
The process becomes:
original-text --> encode --> store output-text (in database?)
retrieve --> decode --> original-text restored