Possible Duplicate:
ios sdk stop multitouch functionality
I have a bunch of buttons all of them call the same function. The function includes an animation of the button itself. Suppose the user click any of the buttons and get what is supposed to show. However, it's possible that user use two fingers and touched two buttons at the same time (or nearly same time). In such case I see two buttons begin to animate. How can I limit only one button to call the function at a time.