Although use of std::istringstream
(sometimes erronously referred to without the leading i
; such a class does exist but is more expensive to construct, as it also sets up an output stream) is very popular, I think it is worth pointing out that this makes—at a minimum—one copy of the actual string (I'd suspect that most implementations create two copies even). Creating any copy can be avoided using a trivial stream buffer:
struct membuf: std::streambuf {
membuf(char* base, std::ptrdiff_t n) {
this->setg(base, base, base + n);
}
};
membuf sbuf(base, n);
std::istream in(&sbuf);
For a small area of memory, the difference may not matter, although the saved allocation can be noticable there, too. For large chunks of memory, it makes a major difference.