The ConnectEx function requires an "unconnected, previously bound socket". Indeed, if I omit the bind step in my example (see below), ConnectEx fails with WSAEINVAL.
Here's my current understanding: before calling ConnectEx, bind the socket to INADDR_ANY
and port 0 (unless it is already bound):
struct sockaddr_in addr;
ZeroMemory(&addr, sizeof(addr));
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = INADDR_ANY;
addr.sin_port = 0;
rc = bind(sock, (SOCKADDR*) &addr, sizeof(addr));
if (rc != 0) { ... bind failed; call WSAGetLastError to see why ... }
Or for an IPv6 socket:
struct sockaddr_in6 addr;
ZeroMemory(&addr, sizeof(addr));
addr.sin6_family = AF_INET6;
addr.sin6_addr = in6addr_any;
addr.sin6_port = 0;
rc = bind(sock, (SOCKADDR*) &addr, sizeof(addr));
if (rc != 0) { ... bind failed; call WSAGetLastError to see why ... }
This lets the operating system assign a local address to our socket (as opposed to the remote address we are connecting to). connect does this step automatically, but ConnectEx does not.
My questions are:
Is my assessment correct?
Is there a way to do this automatic bind that is agnostic to the address family, or will I have to handle each of
AF_INET
,AF_INET6
,AF_BTH
(Bluetooth), etc. manually?
Working ConnectEx example (also on Gist: https://gist.github.com/4158972):
#include <stdio.h>
#include <WinSock2.h>
#include <MSWSock.h>
#include <WS2tcpip.h>
#pragma comment(lib, "Ws2_32.lib")
struct mswsock_s {
LPFN_CONNECTEX ConnectEx;
} mswsock;
static BOOL load_mswsock(void)
{
SOCKET sock;
DWORD dwBytes;
int rc;
/* Dummy socket needed for WSAIoctl */
sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == INVALID_SOCKET)
return FALSE;
{
GUID guid = WSAID_CONNECTEX;
rc = WSAIoctl(sock, SIO_GET_EXTENSION_FUNCTION_POINTER,
&guid, sizeof(guid),
&mswsock.ConnectEx, sizeof(mswsock.ConnectEx),
&dwBytes, NULL, NULL);
if (rc != 0)
return FALSE;
}
rc = closesocket(sock);
if (rc != 0)
return FALSE;
return TRUE;
}
int main(int argc, char *argv[])
{
int rc;
BOOL ok;
WSADATA wsaData;
SOCKET sock;
rc = WSAStartup(MAKEWORD(2,2), &wsaData);
if (rc != 0) {
printf("WSAStartup failed: %d\n", rc);
return 1;
}
if (LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 2) {
printf("Your computer is from the wrong millenium.\n");
WSACleanup();
return 1;
}
if (!load_mswsock()) {
printf("Error loading mswsock functions: %d\n", WSAGetLastError());
return 1;
}
sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == INVALID_SOCKET) {
printf("socket: %d\n", WSAGetLastError());
return 1;
}
/* ConnectEx requires the socket to be initially bound. */
{
struct sockaddr_in addr;
ZeroMemory(&addr, sizeof(addr));
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = INADDR_ANY;
addr.sin_port = 0;
rc = bind(sock, (SOCKADDR*) &addr, sizeof(addr));
if (rc != 0) {
printf("bind failed: %d\n", WSAGetLastError());
return 1;
}
}
/* Issue ConnectEx and wait for the operation to complete. */
{
OVERLAPPED ol;
ZeroMemory(&ol, sizeof(ol));
sockaddr_in addr;
ZeroMemory(&addr, sizeof(addr));
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = inet_addr("173.194.37.36"); // google.com
addr.sin_port = htons(80);
ok = mswsock.ConnectEx(sock, (SOCKADDR*) &addr, sizeof(addr), NULL, 0, NULL, &ol);
if (ok) {
printf("ConnectEx succeeded immediately\n");
} else if (WSAGetLastError() == ERROR_IO_PENDING) {
printf("ConnectEx pending\n");
DWORD numBytes;
ok = GetOverlappedResult((HANDLE) sock, &ol, &numBytes, TRUE);
if (ok)
printf("ConnectEx succeeded\n");
else
printf("ConnectEx failed: %d\n", WSAGetLastError());
} else {
printf("ConnectEx failed: %d\n", WSAGetLastError());
return 1;
}
}
/* Make the socket more well-behaved. */
rc = setsockopt(sock, SOL_SOCKET, SO_UPDATE_CONNECT_CONTEXT, NULL, 0);
if (rc != 0) {
printf("SO_UPDATE_CONNECT_CONTEXT failed: %d\n", WSAGetLastError());
return 1;
}
/* This will fail if SO_UPDATE_CONNECT_CONTEXT was not performed. */
rc = shutdown(sock, SD_BOTH);
if (rc != 0) {
printf("shutdown failed: %d\n", WSAGetLastError());
return 1;
}
printf("Done\n");
return 0;
}