Trying some iOS development for the first time, and I'm attempting to follow some tutorials, however I'm having trouble making the Application actually launch within the Simulator. The Application works fine when deploying to iOS Device, so it seems more like a Simulator issue.
I've tried on three different PCs, with many different test Applications. On each of them, the Application will run on an iOS Device (in my case, an iPad 4, running the latest iOS (6)), but not in a Simulator.
I haven't been able to find anyone else with this particular issue (although it's hard to Google for, as the results mainly consist of irrelevant results about other Simulator issues), but I did try a few suggestions from similar situations. I tried changing the iOS Development Target to every option available (6.0, 5.1, 5.0, 4.3), turning off Code Signing, and recreating the project many times. None seem to have made a difference.
I'm running OSX 10.8.2, XCode 4.5.2.