I want to make an application where the user will hit a QPushButton and this will trigger a secondary thread which will add some text to a QListWidget in the main window. But for a reason that I cannot figure out ,although the signal from the thread to the main window is emitted it never reaches the destination. Probably because the connection fails. But why this happens here is my code(my application is compiled using Visual Studio 2010):
mythread.h
#ifndef MY_THREAD_H
#define MY_THREAD_H
#include <QThread>
#include <QString>
class mythread:public QThread
{
Q_OBJECT
public:
void setName(QString& name);
signals:
void sendMsg(QString& msg);
protected:
void run();
private:
QString m_name;
QString msg;
};
#endif
mythread.cpp
#include "mythread.h"
void mythread::setName(QString& name)
{
m_name=name;
}
void mythread::run()
{
msg="Hello "+m_name;
emit sendMsg(msg);
}
mydialog.h:
#ifndef MY_DIALOG_H
#define MY_DIALOG_H
#include <QtGui>
#include "mythread.h"
class mydialog:public QDialog
{
Q_OBJECT
public:
mydialog();
public slots:
void receiveMsg(QString& msg);
void fillList();
private:
QListWidget list1;
QPushButton btn1;
QGridLayout layout;
mythread thread;
};
#endif
mydialog.cpp:
#include "mydialog.h"
mydialog::mydialog()
{
layout.addWidget(&list1,0,0);
btn1.setText("Find");
layout.addWidget(&btn1,0,1);
setLayout(&layout);
QString myname="leonardo";
thread.setName(myname);
connect(&btn1,SIGNAL(clicked()),this,SLOT(fillList()));
connect(&thread,SIGNAL(sendMsg(QString&)),this,SLOT(receiveMsg(Qstring&)));
}
void mydialog::fillList()
{
thread.start();
}
void mydialog::receiveMsg(QString& msg)
{
list1.addItem(msg);
}
find.cpp:
#include <QApplication>
#include "mydialog.h"
int main(int argc,char* argv[])
{
QApplication app(argc,argv);
mydialog window;
window.setWindowTitle("Find");
window.show();
return app.exec();
}
find.pro:
TEMPLATE = app
TARGET =
DEPENDPATH += .
INCLUDEPATH += .
# Input
HEADERS += mydialog.h mythread.h
SOURCES += find.cpp mydialog.cpp mythread.cpp