The buildtime of my cuda library is increasing and so I thought that separate compilation introduced in CUDA 5.0 might help me. I couldn't figure out how to achieve separate compilation with cmake. I looked into the NVCC documentation and found how to compile device object (using the -dc option) and how to link them (using the -dlink). My attempts to get it running using cmake failed. I'm using cmake 2.8.10.2 and the head of the trunk of the FindCUDA.cmake. I couldn't however find out how to specify which files should be compiled and how to link them into a library.
Especially the syntax of the function(CUDA_LINK_SEPARABLE_COMPILATION_OBJECTS output_file_var cuda_target options object_files source_files)
is unclear to me because I don't know what the output_file_var
and the cuda_target
are.
Here the not working results of my attemps:
cuda_compile(DEVICEMANAGER_O devicemanager.cu OPTIONS -dc)
cuda_compile(BLUB_O blub.cu OPTIONS -dc)
CUDA_LINK_SEPARABLE_COMPILATION_OBJECTS(TEST_O gpuacceleration
"" DEVICEMANGER_O BLUB_O)
set(LIB_TYPE SHARED)
#cuda_add_library(gpuacceleration ${LIB_TYPE}
#${gpuacc_SRCS}
#devicemanager.cu
# blub.cu
#DEVICEMANAGER_O
# TEST_O
#)
Does anyone know how to compile and link a cuda library using cmake? Thanks in advance.
EDIT: After a friend consulted the developer of the FindCUDA.cmake, a bug got fixed in the example provided with FindCUDA.cmake (https://gforge.sci.utah.edu/gf/project/findcuda/scmsvn/?action=browse&path=%2Fcheckout%2Ftrunk%2FFindCuda.html). I'm now able to build the example. In my project I can build the library as needed using the following (cmake 2.8.10 required):
set(LIB_TYPE SHARED)
set(CUDA_SEPARABLE_COMPILATION ON)
cuda_add_library(gpuacceleration ${LIB_TYPE}
blub.cu
blab.cu
)
BUT: I cannot link against this library. When I builded the lib without separate compilation i was able to link against it. Now getting the following error:
undefined reference to `__cudaRegisterLinkedBinary_53_tmpxft_00005ab4_00000000_6_blub_cpp1_ii_d07d5695'
for every file with a function used in the interface. Seems strange since it builds without any warning etc. Any ideas how to get this working?
EDIT: I finally figured out how to do this. See @PHD's and my answer for details.