Should I implement Image
as back buffer myself or there are already made components or options to activate back buffer?
My goal is to persist drawings on window move and hide/show...
UPDATE
I have tried to use JPanel so that I think it should work if it has a buffer, but failed:
final JPanel panel = new JPanel();
panel.addMouseListener(new MouseListener() {
@Override
public void mouseReleased(MouseEvent e) {
}
@Override
public void mousePressed(MouseEvent e) {
}
@Override
public void mouseExited(MouseEvent e) {
}
@Override
public void mouseEntered(MouseEvent e) {
}
@Override
public void mouseClicked(MouseEvent e) {
Graphics2D g2d = (Graphics2D) panel.getGraphics();
g2d.drawOval(e.getX()-50, e.getY()-50, 100, 100);
}
});
JFrame frame = new JFrame("JPanel Buffer Test");
frame.add(panel, BorderLayout.CENTER);
frame.pack();
frame.setBounds(100,100, 800, 600);
frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
frame.setVisible(true);
Here circles are drawn on mouse clicks but disappear if window resize. So, no buffer apparently exist.
If component has buffer I would be able to draw something on it and it will persist on resize.
May be there is some way to access JPanel
's buffer, other that getGraphics
?
UPDATE 2
Below is how I did buffer manually. My question is isn't it done in the library already. Example resamples buffer on resize which is not mandatory.
private BufferedImage bufferedImage = null;
@Override
protected void paintComponent(Graphics g) {
if( bufferedImage != null ) {
g.drawImage(bufferedImage, 0, 0, null);
}
}
@Override
public void setBounds(int x, int y, int width, int height) {
if( bufferedImage == null ) {
bufferedImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
}
else {
if( bufferedImage.getWidth() != width || bufferedImage.getHeight() != height ) {
BufferedImage scaledImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
AffineTransform at = new AffineTransform();
at.scale((double)width/bufferedImage.getWidth(), (double)height/bufferedImage.getHeight());
AffineTransformOp scaleOp =
new AffineTransformOp(at, AffineTransformOp.TYPE_BILINEAR);
bufferedImage = scaleOp.filter(bufferedImage, scaledImage);
}
}
super.setBounds(x, y, width, height);
}
public Graphics2D createImageGraphics() {
if( bufferedImage != null ) {
return bufferedImage.createGraphics();
}
else {
return null;
}
}