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I am processing a TreeView of directories and files. A user can select either a file or a directory and then do something with it. This requires me to have a method which performs different actions based on the user's selection.

At the moment I am doing something like this to determine whether the path is a file or a directory:

bool bIsFile = false;
bool bIsDirectory = false;

try
{
    string[] subfolders = Directory.GetDirectories(strFilePath);

    bIsDirectory = true;
    bIsFile = false;
}
catch(System.IO.IOException)
{
    bIsFolder = false;
    bIsFile = true;
}

I cannot help to feel that there is a better way to do this! I was hoping to find a standard .NET method to handle this, but I haven't been able to do so. Does such a method exist, and if not, what is the most straightforward means to determine whether a path is a file or directory?

DavidRR
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SnAzBaZ
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    Can someone edit the question title to specify **"existing"** file/directory? All of the answers apply to a path for a file/directory that is on disk. – Jake Berger Jun 04 '12 at 15:15
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    @jberger please refer to my answer below. I found a way to accomplish this for paths of files/folders which may or may not exist. – lhan Oct 18 '12 at 15:52
  • possible duplicate of [.NET How to check if path is a file and not a directory?](http://stackoverflow.com/questions/439447/net-how-to-check-if-path-is-a-file-and-not-a-directory) – nawfal Jun 12 '13 at 12:03
  • How are you populating this treeview? How are you getting the path out of it? – Random832 Dec 22 '13 at 00:14

23 Answers23

714

From How to tell if path is file or directory:

// get the file attributes for file or directory
FileAttributes attr = File.GetAttributes(@"c:\Temp");

//detect whether its a directory or file
if ((attr & FileAttributes.Directory) == FileAttributes.Directory)
    MessageBox.Show("Its a directory");
else
    MessageBox.Show("Its a file");

Update for .NET 4.0+

Per the comments below, if you are on .NET 4.0 or later (and maximum performance is not critical) you can write the code in a cleaner way:

// get the file attributes for file or directory
FileAttributes attr = File.GetAttributes(@"c:\Temp");

if (attr.HasFlag(FileAttributes.Directory))
    MessageBox.Show("Its a directory");
else
    MessageBox.Show("Its a file");
Raz Luvaton
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Quinn Wilson
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    +1 This is the better approach and is significantly faster than the solution I have proposed. – Andrew Hare Sep 08 '09 at 18:22
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    And it seems to me it is the "official" way to do it. Way to go! – Pavel Donchev Apr 12 '12 at 05:00
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    If it doesn't work for non-existent files/folders, wouldn't you wrap the code in a try/catch block and return false for both (path != file && path != folder)? That actually helps me solve my issue! – mbm29414 Jul 02 '12 at 12:07
  • Can anyone explain why the if statements contains `attr & FileAttributes.Directory` instead of just `attr`? I can't get my head around that :P – Daan Aug 30 '12 at 20:18
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    @KeyMs92 Its bitwise math. Basically, attr is some binary value with one bit meaning "this is a directory". The bitwise and `&` operator will return a binary value where only the bits that are on (1) in both the operands are turned on. In this case doing a bitwise and operation against `attr` and the `FileAttributes.Directory` value will return the value of `FileAttributes.Directory` if the Directory file attribute bit is turned on. See http://en.wikipedia.org/wiki/Bitwise_operation for a better explanation. – Kyle Trauberman Aug 30 '12 at 21:28
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    @jberger If the path doesn't exist then it's ambiguous whether `C:\Temp` refers to a directory called `Temp` or a file called `Temp`. What's the code meant to do? – ta.speot.is Dec 02 '12 at 00:44
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    @Key: After .NET 4.0, `attr.HasFlag(FileAttributes.Directory)` can be used instead. – Şafak Gür May 15 '13 at 09:56
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    @ŞafakGür: Don't do this inside a time sensitive loop. attr.HasFlag() is slow as hell and uses Reflection for each call – springy76 May 17 '13 at 09:29
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    @springy76: It is slower than bitwise comparison ([16 times, according to Will](http://stackoverflow.com/q/7368652/704144)) but unless it's in a very time critical loop, I'd say using HasFlag is much more expressive and thus preferable despite it's relative slowness to the direct bitwise comparison. As always, the OP should do some tests to decide whether or not to avoid HasFlag is a micro-optimization in his specific scenario. – Şafak Gür May 17 '13 at 13:56
  • The path string should be checked for null first. Also, Directory.Exists(path) or File.Exists(path) could be used before the attribute is checked. – Anthony Aug 28 '14 at 17:06
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    Try this! (after you paste in an editor and reformat of course ;) ) `/// Returns true if the path is a dir, false if it's a file and null if it's neither or doesn't exist. public static bool? IsDirFile(this string path) { bool? result = null; if(Directory.Exists(path) || File.Exists(path)) { // get the file attributes for file or directory var fileAttr = File.GetAttributes(path); if (fileAttr.HasFlag(FileAttributes.Directory)) result = true; else result = false; } return result; }` – Michael Socha Mar 31 '15 at 19:13
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    I like Mike's option. the solution above creates an exception. +1 – Lee Aug 17 '16 at 17:56
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    Mike's version slightly simplified: public static bool? IsDirFile(string path) { if (!Directory.Exists(path) && !File.Exists(path)) return null; var fileAttr = File.GetAttributes(path); return !fileAttr.HasFlag(FileAttributes.Directory); } – nh43de Sep 29 '16 at 18:09
  • The bitwise method can be shortened by comparing the result with 0 (zero). e.g. `if ((attr & FileAttributes.Directory) != 0)` – Thariq Nugrohotomo Mar 03 '17 at 11:52
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    Can anyone explain why this is the hugely upvoted correct answer and Directory.Exists isn't? Directory.Exists basically does the same thing as far as I can work out, only in a more robust way. I think this is one post where an SO answer is actually a little misleading. – Rich N Jul 12 '17 at 10:17
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    @MikeSochaIII - under what circumstances will `File.GetAttributes` find useful information different from what you already learned from `Directory.Exists` and `File.Exists`?? AFAIK, you are done, after you've tested existence. See Dustin Townsend's code comment under [llamaoo7's answer](https://stackoverflow.com/a/1395212/199364). – ToolmakerSteve Apr 02 '18 at 11:59
  • Why don't we use this : LogFileName.Contains(@"\") { }.? to check directory or File.... – SaddamBinSyed May 22 '18 at 07:46
  • @SaddamBinSyed it's a terrible idea to use a Directory Separator for a path structure. It's just like you check a civil address with comma or dot. – Brian Ng Mar 01 '19 at 01:59
  • Should probably note that `File.GetAttributes` throws an exception if the file doesn't exist... Which doesn't make for a good method of checking to see if a path refers to a file or a directory. – Douglas Gaskell Jul 31 '19 at 21:00
  • @RichN Probably because this is the right way to do it in cases where you know the path exists (for example, a GUI app that supports drag and drop -- when someone drags a filesystem item, you know the path exists because they had to drag a valid item, but you still need to check whether what they're dragging is a folder or a file) – Herohtar Nov 27 '19 at 06:24
  • @Herohtar You made me look at it again! I'm still unsure. Directory.Exists does almost the same thing as the above as far as I can see. It even calls the same internal FillAttributeInfo method. The major difference is it returns false if the path doesn't exist, rather than throwing exceptions. So if you know the path exists I think you can use either the accepted answer or Directory.Exists (and/or File.Exists), and the latter would seem cleaner to me? I guess if you WANT it to throw if the path doesn't exist the accepted answer might be better. – Rich N Nov 27 '19 at 15:00
  • @RichN `File.GetAttributes` and the `Exists` methods do end up calling `FillAttributeInfo`, but the `Exists` methods both do additional things that make them a bit slower, which could be a consideration if you are doing a lot of operations. Depending on what you're trying to find out, you might also need to call both `File.Exists` *and* `Directory.Exists` in order to get the info you need rather than just a single call to `File.GetAttributes`. – Herohtar Nov 28 '19 at 02:00
  • I have following question :if there is loop like this: `foreach (var item in files){ //files in folder FileAttributes attrib = File.GetAttributes(item.FullName);...` Does it mean that to get attributes for each item in loop there is read from disk ? Thanks – lm. Oct 07 '20 at 08:33
317

How about using this?

if(File.Exists(data.path))
{
    // is file
}
else if(Directory.Exists(data.path))
{
   // is Folder 
}
else
{
   // invalid path
}

File.Exists() will return false if it's not a file even if the directory does exist, so if it returns true, we know we got a file, if it returns false, we either have a directory or an invalid path so next we test if it's a valid directory with Directory.Exists() if that returns true, we have a directory if not it's an invalid path.

Kit Ramos
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llamaoo7
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    This also has the advantage of not throwing an exception on an invalid path, unlike `File.GetAttributes()`. – Deanna Dec 16 '11 at 10:32
  • I use Long Path library from BCL http://bcl.codeplex.com/wikipage?title=Long%20Path&referringTitle=Documentation in my project so there's no way to get file attributes but calling Exist is a nice workaround. – Puterdo Borato Feb 27 '12 at 09:23
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    @jberger I would expect it to NOT work for paths to non-existent files/folders. File.Exists("c:\\temp\\nonexistant.txt") should return false, as it does. – michaelkoss Jun 04 '12 at 14:27
  • @michaelkoss agreed, I don't expect this answer to work on non-existent paths either. However, with my first comment on the question, I've implied that the question should be updated to specify whether _the path is for an existing_ **or** for _any (non-existing) path_. However, I don't know what OP is trying to obtain, so it doesn't feel like my place. – Jake Berger Dec 07 '12 at 18:49
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    If you are worried about non-existent files/folders try this `public static bool? IsDirectory(string path){` `if (Directory.Exists(path))` `return true; // is a directory` `else if (File.Exists(path))` `return false; // is a file` `else` `return null; // is a nothing` `}` – Dustin Townsend Jun 26 '14 at 13:34
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    More details on this are at http://msdn.microsoft.com/en-us/library/system.io.directory.exists(v=vs.110).aspx – Moji Jan 07 '15 at 10:42
  • +1 because I love this solution, but consider it when remove a file or directory. You won't have a path then. – Mitulát báti Feb 19 '16 at 16:35
  • Yes that works for our use case. – jamie Oct 25 '22 at 18:53
25

With only this line you can get if a path is a directory or a file:

File.GetAttributes(data.Path).HasFlag(FileAttributes.Directory)
nawfal
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    Mind you need at least .NET 4.0 for this. Also this will explode if path is not a valid path. – nawfal Jun 21 '13 at 07:48
  • Use a FileInfo object to check if the path exists: FileInfo pFinfo = new FileInfo(FList[0]); if (pFinfo.Exists) { if (File.GetAttributes(FList[0]).HasFlag(FileAttributes.Directory)) {} }. This one works for me. – Michael Stimson May 09 '16 at 00:50
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    If you've already created a FileInfo object and are using the instance's Exists property, why not access its Attributes property instead of using the static File.GetAttributes() method? – dynamichael Jun 04 '18 at 01:01
14

Here's mine:

    bool IsPathDirectory(string path)
    {
        if (path == null) throw new ArgumentNullException("path");
        path = path.Trim();

        if (Directory.Exists(path)) 
            return true;

        if (File.Exists(path)) 
            return false;

        // neither file nor directory exists. guess intention

        // if has trailing slash then it's a directory
        if (new[] {"\\", "/"}.Any(x => path.EndsWith(x)))
            return true; // ends with slash

        // if has extension then its a file; directory otherwise
        return string.IsNullOrWhiteSpace(Path.GetExtension(path));
    }

It's similar to others' answers but not exactly the same.

Ronnie Overby
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    Technically you should use `Path.DirectorySeparatorChar` and `Path.AltDirectorySeparatorChar` – drzaus Feb 02 '16 at 16:00
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    This idea to guess intent is interesting. IMHO better to split into two methods. Method One does the Existence tests, returning a nullable boolean. If caller then wants the "guess" part, on a null result from One, then call Method Two, which does the guessing. – ToolmakerSteve Apr 02 '18 at 11:10
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    I'd rewrite this to to return a tuple with whether it guessed or not. – Ronnie Overby Apr 03 '18 at 01:00
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    "if has extension then its a file" - this is not true. A file doesnt have to have an extension (even in windows) and a directory can have a "extension". For example this can be a file or a directory: "C:\New folder.log" – bytedev Sep 19 '18 at 14:09
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    @bytedev I know that, but at that point in the function, the code is guessing intention. There's even a comment saying so. Most files have an extension. Most directories don't. – Ronnie Overby Sep 20 '18 at 17:38
  • Checking for an extension is not safe because files can have empty extensions. The final check should not be used on its' own if valid paths are used, but could be useful if the method is used on random strings which may represent valid filenames (but don't correspond to an actual file on disk). – AlainD Mar 10 '23 at 14:30
8

As an alternative to Directory.Exists(), you can use the File.GetAttributes() method to get the attributes of a file or a directory, so you could create a helper method like this:

private static bool IsDirectory(string path)
{
    System.IO.FileAttributes fa = System.IO.File.GetAttributes(path);
    return (fa & FileAttributes.Directory) != 0;
}

You could also consider adding an object to the tag property of the TreeView control when populating the control that contains additional metadata for the item. For instance, you could add a FileInfo object for files and a DirectoryInfo object for directories and then test for the item type in the tag property to save making additional system calls to get that data when clicking on the item.

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Michael A. McCloskey
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8

After combining the suggestions from the other answers, I realized I came up with about the same thing as Ronnie Overby's answer. Here are some tests to point out some things to think about:

  1. folders can have "extensions": C:\Temp\folder_with.dot
  2. files cannot end with a directory separator (slash)
  3. There are technically two directory separators which are platform specific -- i.e. may or may not be slashes (Path.DirectorySeparatorChar and Path.AltDirectorySeparatorChar)

Tests (Linqpad)

var paths = new[] {
    // exists
    @"C:\Temp\dir_test\folder_is_a_dir",
    @"C:\Temp\dir_test\is_a_dir_trailing_slash\",
    @"C:\Temp\dir_test\existing_folder_with.ext",
    @"C:\Temp\dir_test\file_thats_not_a_dir",
    @"C:\Temp\dir_test\notadir.txt",
    // doesn't exist
    @"C:\Temp\dir_test\dne_folder_is_a_dir",
    @"C:\Temp\dir_test\dne_folder_trailing_slash\",
    @"C:\Temp\dir_test\non_existing_folder_with.ext",
    @"C:\Temp\dir_test\dne_file_thats_not_a_dir",
    @"C:\Temp\dir_test\dne_notadir.txt",        
};

foreach(var path in paths) {
    IsFolder(path/*, false*/).Dump(path);
}

Results

C:\Temp\dir_test\folder_is_a_dir
  True 
C:\Temp\dir_test\is_a_dir_trailing_slash\
  True 
C:\Temp\dir_test\existing_folder_with.ext
  True 
C:\Temp\dir_test\file_thats_not_a_dir
  False 
C:\Temp\dir_test\notadir.txt
  False 
C:\Temp\dir_test\dne_folder_is_a_dir
  True 
C:\Temp\dir_test\dne_folder_trailing_slash\
  True 
C:\Temp\dir_test\non_existing_folder_with.ext
  False (this is the weird one)
C:\Temp\dir_test\dne_file_thats_not_a_dir
  True 
C:\Temp\dir_test\dne_notadir.txt
  False 

Method

/// <summary>
/// Whether the <paramref name="path"/> is a folder (existing or not); 
/// optionally assume that if it doesn't "look like" a file then it's a directory.
/// </summary>
/// <param name="path">Path to check</param>
/// <param name="assumeDneLookAlike">If the <paramref name="path"/> doesn't exist, does it at least look like a directory name?  As in, it doesn't look like a file.</param>
/// <returns><c>True</c> if a folder/directory, <c>false</c> if not.</returns>
public static bool IsFolder(string path, bool assumeDneLookAlike = true)
{
    // https://stackoverflow.com/questions/1395205/better-way-to-check-if-path-is-a-file-or-a-directory
    // turns out to be about the same as https://stackoverflow.com/a/19596821/1037948

    // check in order of verisimilitude

    // exists or ends with a directory separator -- files cannot end with directory separator, right?
    if (Directory.Exists(path)
        // use system values rather than assume slashes
        || path.EndsWith("" + Path.DirectorySeparatorChar)
        || path.EndsWith("" + Path.AltDirectorySeparatorChar))
        return true;

    // if we know for sure that it's an actual file...
    if (File.Exists(path))
        return false;

    // if it has an extension it should be a file, so vice versa
    // although technically directories can have extensions...
    if (!Path.HasExtension(path) && assumeDneLookAlike)
        return true;

    // only works for existing files, kinda redundant with `.Exists` above
    //if( File.GetAttributes(path).HasFlag(FileAttributes.Directory) ) ...; 

    // no idea -- could return an 'indeterminate' value (nullable bool)
    // or assume that if we don't know then it's not a folder
    return false;
}
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drzaus
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    `Path.DirectorySeparatorChar.ToString()` instead of string concat with `""`? – iCollect.it Ltd Aug 26 '16 at 12:12
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    @GoneCoding probably; at the time I had been working with a bunch of nullable properties so I got in the habit of "concat with empty string" rather than worry about checking for null. You could also do `new String(Path.DirectorySeparatorChar, 1)` as that's what `ToString` does, if you wanted to get _really_ optimized. – drzaus Aug 26 '16 at 17:14
5

This was the best I could come up with given the behavior of the Exists and Attributes properties:

using System.IO;

public static class FileSystemInfoExtensions
{
    /// <summary>
    /// Checks whether a FileInfo or DirectoryInfo object is a directory, or intended to be a directory.
    /// </summary>
    /// <param name="fileSystemInfo"></param>
    /// <returns></returns>
    public static bool IsDirectory(this FileSystemInfo fileSystemInfo)
    {
        if (fileSystemInfo == null)
        {
            return false;
        }

        if ((int)fileSystemInfo.Attributes != -1)
        {
            // if attributes are initialized check the directory flag
            return fileSystemInfo.Attributes.HasFlag(FileAttributes.Directory);
        }

        // If we get here the file probably doesn't exist yet.  The best we can do is 
        // try to judge intent.  Because directories can have extensions and files
        // can lack them, we can't rely on filename.
        // 
        // We can reasonably assume that if the path doesn't exist yet and 
        // FileSystemInfo is a DirectoryInfo, a directory is intended.  FileInfo can 
        // make a directory, but it would be a bizarre code path.

        return fileSystemInfo is DirectoryInfo;
    }
}

Here's how it tests out:

    [TestMethod]
    public void IsDirectoryTest()
    {
        // non-existing file, FileAttributes not conclusive, rely on type of FileSystemInfo
        const string nonExistentFile = @"C:\TotallyFakeFile.exe";

        var nonExistentFileDirectoryInfo = new DirectoryInfo(nonExistentFile);
        Assert.IsTrue(nonExistentFileDirectoryInfo.IsDirectory());

        var nonExistentFileFileInfo = new FileInfo(nonExistentFile);
        Assert.IsFalse(nonExistentFileFileInfo.IsDirectory());

        // non-existing directory, FileAttributes not conclusive, rely on type of FileSystemInfo
        const string nonExistentDirectory = @"C:\FakeDirectory";

        var nonExistentDirectoryInfo = new DirectoryInfo(nonExistentDirectory);
        Assert.IsTrue(nonExistentDirectoryInfo.IsDirectory());

        var nonExistentFileInfo = new FileInfo(nonExistentDirectory);
        Assert.IsFalse(nonExistentFileInfo.IsDirectory());

        // Existing, rely on FileAttributes
        const string existingDirectory = @"C:\Windows";

        var existingDirectoryInfo = new DirectoryInfo(existingDirectory);
        Assert.IsTrue(existingDirectoryInfo.IsDirectory());

        var existingDirectoryFileInfo = new FileInfo(existingDirectory);
        Assert.IsTrue(existingDirectoryFileInfo.IsDirectory());

        // Existing, rely on FileAttributes
        const string existingFile = @"C:\Windows\notepad.exe";

        var existingFileDirectoryInfo = new DirectoryInfo(existingFile);
        Assert.IsFalse(existingFileDirectoryInfo.IsDirectory());

        var existingFileFileInfo = new FileInfo(existingFile);
        Assert.IsFalse(existingFileFileInfo.IsDirectory());
    }
HAL9000
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4
public bool IsDirectory(string path) {
    return string.IsNullOrEmpty(Path.GetFileName(path)) || Directory.Exists(path);
}

Checks if the path file name is an empty string, or if the directory exists. This way you won't have the file attributes error while still providing redundancies for a possible exists failure.

IAbstract
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3

Here's what we use:

using System;

using System.IO;

namespace crmachine.CommonClasses
{

  public static class CRMPath
  {

    public static bool IsDirectory(string path)
    {
      if (path == null)
      {
        throw new ArgumentNullException("path");
      }

      string reason;
      if (!IsValidPathString(path, out reason))
      {
        throw new ArgumentException(reason);
      }

      if (!(Directory.Exists(path) || File.Exists(path)))
      {
        throw new InvalidOperationException(string.Format("Could not find a part of the path '{0}'",path));
      }

      return (new System.IO.FileInfo(path).Attributes & FileAttributes.Directory) == FileAttributes.Directory;
    } 

    public static bool IsValidPathString(string pathStringToTest, out string reasonForError)
    {
      reasonForError = "";
      if (string.IsNullOrWhiteSpace(pathStringToTest))
      {
        reasonForError = "Path is Null or Whitespace.";
        return false;
      }
      if (pathStringToTest.Length > CRMConst.MAXPATH) // MAXPATH == 260
      {
        reasonForError = "Length of path exceeds MAXPATH.";
        return false;
      }
      if (PathContainsInvalidCharacters(pathStringToTest))
      {
        reasonForError = "Path contains invalid path characters.";
        return false;
      }
      if (pathStringToTest == ":")
      {
        reasonForError = "Path consists of only a volume designator.";
        return false;
      }
      if (pathStringToTest[0] == ':')
      {
        reasonForError = "Path begins with a volume designator.";
        return false;
      }

      if (pathStringToTest.Contains(":") && pathStringToTest.IndexOf(':') != 1)
      {
        reasonForError = "Path contains a volume designator that is not part of a drive label.";
        return false;
      }
      return true;
    }

    public static bool PathContainsInvalidCharacters(string path)
    {
      if (path == null)
      {
        throw new ArgumentNullException("path");
      }

      bool containedInvalidCharacters = false;

      for (int i = 0; i < path.Length; i++)
      {
        int n = path[i];
        if (
            (n == 0x22) || // "
            (n == 0x3c) || // <
            (n == 0x3e) || // >
            (n == 0x7c) || // |
            (n  < 0x20)    // the control characters
          )
        {
          containedInvalidCharacters = true;
        }
      }

      return containedInvalidCharacters;
    }


    public static bool FilenameContainsInvalidCharacters(string filename)
    {
      if (filename == null)
      {
        throw new ArgumentNullException("filename");
      }

      bool containedInvalidCharacters = false;

      for (int i = 0; i < filename.Length; i++)
      {
        int n = filename[i];
        if (
            (n == 0x22) || // "
            (n == 0x3c) || // <
            (n == 0x3e) || // >
            (n == 0x7c) || // |
            (n == 0x3a) || // : 
            (n == 0x2a) || // * 
            (n == 0x3f) || // ? 
            (n == 0x5c) || // \ 
            (n == 0x2f) || // /
            (n  < 0x20)    // the control characters
          )
        {
          containedInvalidCharacters = true;
        }
      }

      return containedInvalidCharacters;
    }

  }

}
Bo Persson
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PMBottas
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3

The most accurate approach is going to be using some interop code from the shlwapi.dll

[DllImport(SHLWAPI, CharSet = CharSet.Unicode)]
[return: MarshalAsAttribute(UnmanagedType.Bool)]
[ResourceExposure(ResourceScope.None)]
internal static extern bool PathIsDirectory([MarshalAsAttribute(UnmanagedType.LPWStr), In] string pszPath);

You would then call it like this:

#region IsDirectory
/// <summary>
/// Verifies that a path is a valid directory.
/// </summary>
/// <param name="path">The path to verify.</param>
/// <returns><see langword="true"/> if the path is a valid directory; 
/// otherwise, <see langword="false"/>.</returns>
/// <exception cref="T:System.ArgumentNullException">
/// <para><paramref name="path"/> is <see langword="null"/>.</para>
/// </exception>
/// <exception cref="T:System.ArgumentException">
/// <para><paramref name="path"/> is <see cref="F:System.String.Empty">String.Empty</see>.</para>
/// </exception>
public static bool IsDirectory(string path)
{
    return PathIsDirectory(path);
}
Mo Patel
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Scott Dorman
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    Ugly. I hate interop to do these simple tasks. And it's not portable. and it's ugly. Did I say that it's ugly? :) – Ignacio Soler Garcia Nov 14 '11 at 14:15
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    @SoMoS It may be "ugly" in your opinion, but it is still the most accurate approach. Yes, it's not a portable solution but that wasn't what the question asked. – Scott Dorman Nov 15 '11 at 14:37
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    What do you mean exactly with accurate? It gives the same results as the answer from Quinn Wilson and required interop which breaks portability. To me its as accurate as the other solutions and have side effects others don't. – Ignacio Soler Garcia Nov 17 '11 at 10:07
  • It does not work with non-existing files or directories. – Ray Cheng Dec 26 '14 at 21:52
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    There's a Framework API to do this. Using Interop is not the way to go. – TomXP411 Feb 26 '15 at 00:50
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    Yes this works, but it is NOT the "most accurate" solution--no more than using the existing .NET Framework. Instead, you take 6 lines of code to replace what can be done in one line with the .NET Framework, and lock yourself into using Windows only, as opposed to leaving open the ability to port this with the Mono Project. Never use Interop when the .NET Framework offers a more elegant solution. – Russ Mar 17 '15 at 14:15
  • @ScottDorman - Please describe a situation where this is more accurate than the managed method "System.IO.Directory.Exists". – ToolmakerSteve Apr 02 '18 at 11:43
  • @RufusL - as seen in other answers, you can call `Directory.Exists` and `File.Exists`. If both return false, then you know it is non-existent. Without getting an exception. And without importing any lower-level non-managed calls. This has been possible since .NET 1.1 in 2003. – ToolmakerSteve Apr 02 '18 at 11:46
2

I came across this when facing a similar problem, except I needed to check if a path is for a file or folder when that file or folder may not actually exist. There were a few comments on answers above that mentioned they would not work for this scenario. I found a solution (I use VB.NET, but you can convert if you need) that seems to work well for me:

Dim path As String = "myFakeFolder\ThisDoesNotExist\"
Dim bIsFolder As Boolean = (IO.Path.GetExtension(path) = "")
'returns True

Dim path As String = "myFakeFolder\ThisDoesNotExist\File.jpg"
Dim bIsFolder As Boolean = (IO.Path.GetExtension(path) = "")
'returns False

Hopefully this can be helpful to someone!

lhan
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    have you tried the [Path.HasExtension](http://msdn.microsoft.com/en-us/library/system.io.path.hasextension.aspx) method? – Jake Berger Nov 03 '12 at 19:17
  • If it doesn't exist, then it's not a file or a directory. Any name can be created as either. If you intend to create it, then you should _know_ what you're creating, and if you don't, then why could you possibly need this information? – Random832 Dec 22 '13 at 00:13
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    A folder *can* be named `test.txt` and a file *can* be named `test` - in these cases your code would return incorrect results – Stephan Bauer Aug 22 '14 at 09:38
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    There's a .Exists method in the System.IO.FIle and System.IO.Directory classes. that's the thing to do. Directories can have extensions; I see it frequently. – TomXP411 Feb 26 '15 at 00:57
2

If you are solely working with the paths as strings, figuring this out is easy as pie:

private bool IsFolder(string ThePath)
{
    string BS = Path.DirectorySeparatorChar.ToString();
    return Path.GetDirectoryName(ThePath) == ThePath.TrimEnd(BS.ToCharArray());
}

For example: ThePath == "C:\SomeFolder\File1.txt" would end up being this:

return "C:\SomeFolder" == "C:\SomeFolder\File1.txt" // FALSE

Another example: ThePath == "C:\SomeFolder\" would end up being this:

return "C:\SomeFolder" == "C:\SomeFolder" // TRUE

And this would also work without the trailing backslash: ThePath == "C:\SomeFolder" would end up being this:

return "C:\SomeFolder" == "C:\SomeFolder" // TRUE

Keep in mind here that this only works with the paths themselves, and not the relationship between the path and the physical disk so it can't tell you if the path/file exists or anything like that, but it sure can tell you if the path is a folder or a file.

user16217248
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MaxOvrdrv
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    Does not work with `System.IO.FileSystemWatcher` since when a directory is deleted it sends `c:\my_directory` as an argument which is the same when a extension less file `c:\my_directory` is deleted. – Ray Cheng Dec 26 '14 at 21:13
  • `GetDirectoryName('C:\SomeFolder')` returns `'C:\'`, so your last case doesn't work. This doesn't distinguish between directories and files with no extensions. – Lucy Jul 07 '15 at 20:45
  • You erroneously assume that a directory path will always include the final "\". For example, `Path.GetDirectoryName("C:\SomeFolder\SomeSubFolder")` will return `C:\SomeFolder`. Notice that your own examples of what GetDirectoryName returns show that it returns a path that does **not** end in a backslash. This means if someone uses GetDirectoryName elsewhere to get a directory path, and then feeds it to your method, they will get the wrong answer. – ToolmakerSteve Apr 02 '18 at 11:31
1

If you want to find directories, including those that are marked "hidden" and "system", try this (requires .NET V4):

FileAttributes fa = File.GetAttributes(path);
if(fa.HasFlag(FileAttributes.Directory)) 
jamie
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1

I needed this, the posts helped, this gets it down to one line, and if the path isn't a path at all, it just returns and exits the method. It addresses all of the above concerns, doesn't need the trailing slash either.

if (!Directory.Exists(@"C:\folderName")) return;
Joe Stellato
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1

I see, I'm 10 years too late to the party. I was facing the situation, where from some property I can receive either a file name or a full file path. If there is no path provided, I have to check the file-existence by attaching a "global" directory-path provided by another property.

In my case

var isFileName = System.IO.Path.GetFileName (str) == str;

did the trick. Ok, it's not magic, but perhaps this could save someone a few minutes of figuring out. Since this is merely a string-parsing, so Dir-names with dots may give false positives...

dba
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0
using System;
using System.IO;
namespace FileOrDirectory
{
     class Program
     {
          public static string FileOrDirectory(string path)
          {
               if (File.Exists(path))
                    return "File";
               if (Directory.Exists(path))
                    return "Directory";
               return "Path Not Exists";
          }
          static void Main()
          {
               Console.WriteLine("Enter The Path:");
               string path = Console.ReadLine();
               Console.WriteLine(FileOrDirectory(path));
          }
     }
}
Diaa Eddin
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0

Using the selected answer on this post, I looked at the comments and give credence to @ŞafakGür, @Anthony and @Quinn Wilson for their info bits that lead me to this improved answer which I wrote and tested:

    /// <summary>
    /// Returns true if the path is a dir, false if it's a file and null if it's neither or doesn't exist.
    /// </summary>
    /// <param name="path"></param>
    /// <returns></returns>
    public static bool? IsDirFile(this string path)
    {
        bool? result = null;

        if(Directory.Exists(path) || File.Exists(path))
        {
            // get the file attributes for file or directory
            var fileAttr = File.GetAttributes(path);

            if (fileAttr.HasFlag(FileAttributes.Directory))
                result = true;
            else
                result = false;
        }

        return result;
    }
Michael Socha
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  • Seems a bit wasteful to check for the attributes after already checking for Directory/File Exists()? Those two calls alone do all the work needed here. – iCollect.it Ltd Aug 26 '16 at 12:16
0

Maybe for UWP C#

public static async Task<IStorageItem> AsIStorageItemAsync(this string iStorageItemPath)
    {
        if (string.IsNullOrEmpty(iStorageItemPath)) return null;
        IStorageItem storageItem = null;
        try
        {
            storageItem = await StorageFolder.GetFolderFromPathAsync(iStorageItemPath);
            if (storageItem != null) return storageItem;
        } catch { }
        try
        {
            storageItem = await StorageFile.GetFileFromPathAsync(iStorageItemPath);
            if (storageItem != null) return storageItem;
        } catch { }
        return storageItem;
    }
Minute V
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0

Very late to the party here but I've found the Nullable<Boolean> return value to be quite ugly - IsDirectory(string path) returning null doesn't equate to a non-existent path without verbose commenting, so I've come up with the following:

public static class PathHelper
{
    /// <summary>
    /// Determines whether the given path refers to an existing file or directory on disk.
    /// </summary>
    /// <param name="path">The path to test.</param>
    /// <param name="isDirectory">When this method returns, contains true if the path was found to be an existing directory, false in all other scenarios.</param>
    /// <returns>true if the path exists; otherwise, false.</returns>
    /// <exception cref="ArgumentNullException">If <paramref name="path"/> is null.</exception>
    /// <exception cref="ArgumentException">If <paramref name="path"/> equals <see cref="string.Empty"/></exception>
    public static bool PathExists(string path, out bool isDirectory)
    {
        if (path == null) throw new ArgumentNullException(nameof(path));
        if (path == string.Empty) throw new ArgumentException("Value cannot be empty.", nameof(path));

        isDirectory = Directory.Exists(path);

        return isDirectory || File.Exists(path);
    }
}

This helper method is written to be verbose and concise enough to understand the intent the first time you read it.

/// <summary>
/// Example usage of <see cref="PathExists(string, out bool)"/>
/// </summary>
public static void Usage()
{
    const string path = @"C:\dev";

    if (!PathHelper.PathExists(path, out var isDirectory))
        return;

    if (isDirectory)
    {
        // Do something with your directory
    }
    else
    {
        // Do something with your file
    }
}
martinthebeardy
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0

Just adding a fringe case - "Folder Selection." in path

In my app I get recently opened paths passed to me, some of which have "Folder Selection." at the end.

Some FileOpenDialogs and WinMerge add "Folder Selection." to paths (it's true).

Dialog showing "Folder Selection." getting added to path

But under Windows OS "Folder Selection." is not an advised file or folder name (as in don't do it, ever - shakes fist). As said here: http://msdn.microsoft.com/en-us/library/aa365247%28VS.85%29.aspx

Do not end a file or directory name with a space or a period. Although the underlying file system may support such names, the Windows shell and user interface does not. However, it is acceptable to specify a period as the first character of a name. For example, ".temp".

So whilst "Folder Selection." shouldn't be used, it can be. (awesome).

Enough explanation - my code (I like enums a lot):

public static class Utility
{
    public enum ePathType
    {
        ePathType_Unknown = 0,
        ePathType_ExistingFile = 1,
        ePathType_ExistingFolder = 2,
        ePathType_ExistingFolder_FolderSelectionAdded = 3,
    }

    public static ePathType GetPathType(string path)
    {
        if (File.Exists(path) == true) { return ePathType.ePathType_ExistingFile; }
        if (Directory.Exists(path) == true) { return ePathType.ePathType_ExistingFolder; }

        if (path.EndsWith("Folder Selection.") == true)
        {
            // Test the path again without "Folder Selection."
            path = path.Replace("\\Folder Selection.", "");
            if (Directory.Exists(path) == true)
            {
                // Could return ePathType_ExistingFolder, but prefer to let the caller known their path has text to remove...
                return ePathType.ePathType_ExistingFolder_FolderSelectionAdded;
            }
        }

        return ePathType.ePathType_Unknown;
    }
}
TinyRacoon
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0

This is my solution, beware that i was looking for a function that strictly avoid any unnecessary file system access at all, but only string manipulations are allowed here (paths may not exist):

public static bool IsFolder(string path)
{
    if (string.IsNullOrEmpty(path)) return false;
    if (path.EndsWith("\\")) return true;
    return (path.Contains("\\") && string.IsNullOrEmpty(Path.GetExtension(path)));
}
0

I use the following, it also tests the extension which means it can be used for testing if the path supplied is a file but a file that doesn't exist.

private static bool isDirectory(string path)
{
    bool result = true;
    System.IO.FileInfo fileTest = new System.IO.FileInfo(path);
    if (fileTest.Exists == true)
    {
        result = false;
    }
    else
    {
        if (fileTest.Extension != "")
        {
            result = false;
        }
    }
    return result;
}
Stu1983
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    FileInfo Extension is (IMAO) a good option to check on non-existent paths – dataCore Mar 21 '13 at 13:27
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    your second condition (else) is smelly. if it is not an existing file then you dont know what it could possibly be (directories can end with something like ".txt" too). – nawfal Jun 13 '13 at 04:35
-6

Wouldn't this work?

var isFile = Regex.IsMatch(path, @"\w{1,}\.\w{1,}$");