I am writing a cross-platform library which emulates sockets behaviour, having additional functionality in the between (App->mylib->sockets).
I want it to be the most transparent possible for the programmer, so primitives like select and poll must work accordingly with this lib.
The problem is when data becomes available (for instance) in the real socket, it will have to go through a lot of processing, so if select points to the real socket fd, app will be blocked a lot of time. I want the select/poll to unblock only when data is ready to be consumed (after my lib has done all the processing).
So I came across this eventfd which allows me to do exactly what I want, i.e. to manipule select/poll behaviour on a given fd.
Since I am much more familiarized with Linux environment, I don't know what is the windows equivalent of eventfd. Tried to search but got no luck.
Note: Other approach would be to use another socket connected with the interface, but that seems to be so much overhead. To make a system call with all data just because windows doesn't have (appears so) this functionality.
Or I could just implement my own select, reinventing the wheel. =/