Functions such as
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glDisableClientState(GL_COLOR_ARRAY);
glColor4f(c2.r, c2.g, c2.b, c2.a);
glVertexPointer(2, GL_FLOAT, 0, vertices);
give me an undefined error (use of undeclared identifier .. )
This is in Cocos2d 2.0, which should have the OpenGL es library linked to it. I've got the code from this -> http://www.raywenderlich.com/3857/how-to-create-dynamic-textures-with-ccrendertexture their sample code seems fine, I'm not sure what's different, I don't see any libraries to be missing from my declarations that they would have.