You could handle the BeforeCheck
event and clear the siblings checkboxes, e.g. :
private bool skipEvents = false; // this flag to avoid infinite recursion
void treeView1_BeforeCheck(object sender, TreeViewCancelEventArgs e)
{
// if is a root (car or shoes), or it's a recursive call, just return
if (skipEvents || e.Node.Parent == null)
return;
skipEvents = true;
foreach (TreeNode sibling in e.Node.Parent.Nodes)
{
// set the other siblings to unchecked
if (sibling != e.Node)
sibling.Checked = false;
}
skipEvents = false;
}
Here's an example to concatenate the parents and childs selected:
public string GetSelectionString()
{
string categorySep = Environment.NewLine;
string parentChildSep = " : ";
StringBuilder sb = new StringBuilder();
foreach (TreeNode root in this.treeView1.Nodes)
{
foreach (TreeNode node in root.Nodes)
{
if (node.Checked)
{
if (sb.Length > 0)
sb.Append(categorySep);
sb.Append(root.Text);
sb.Append(parentChildSep);
sb.Append(node.Text);
break;
}
}
}
return sb.ToString();
}
for example if Ferrari and Puma are selected, it returns a string like this:
Car : Ferrari
Shoes : Puma
EDIT as per comment:
This code does what you ask in your comment (selection/deselection of parents children):
private bool skipEvents = false; // this flag to avoid infinite recursion
void treeView1_BeforeCheck(object sender, TreeViewCancelEventArgs e)
{
// if it's a recursive call, just return
if (skipEvents)
return;
skipEvents = true;
// it's a root (e.g. car or shoes)
if (e.Node.Parent == null)
{
// if root node is going to be checked, just cancel the action (i.e. block parent selection)
if (!e.Node.Checked)
{
e.Cancel = true;
}
}
else
{
foreach (TreeNode sibling in e.Node.Parent.Nodes)
{
// set the other siblings to unchecked
if (sibling != e.Node)
sibling.Checked = false;
}
}
skipEvents = false;
}
void treeView1_AfterCheck(object sender, TreeViewEventArgs e)
{
// if it's a recursive call, just return
if (skipEvents)
return;
this.skipEvents = true;
// it's a root (e.g. car or shoes)
if (e.Node.Parent == null)
{
// root node has been unchecked, so uncheck the children
if (!e.Node.Checked)
{
foreach (TreeNode child in e.Node.Nodes)
child.Checked = false;
}
}
else
{
// if a child node has been checked --> check the parent
// otherwise, uncheck the parent
e.Node.Parent.Checked = e.Node.Checked;
}
this.skipEvents = false;
}
N.B.
TreeView
class has a known bug that arises in Vista/Windows7 concerning checkboxes.
Basically if you double-click a checkbox it doesn't lauch any event, so this management will be compromised.
To solve this issue, you can disable double-click by using the class explained in this post instead of TreeView
.