I am creating socket client (TCP) in Windows Store (8\Metro\RT) app and I am trying to send data using this code:
await _socket.ConnectAsync(new HostName(ipAddress), port);
_dataWriter = new DataWriter(_socket.OutputStream);
_dataWriter.WriteBytes(bytes);
await _dataWriter.StoreAsync();
//Does execution in this line mean that bytes were sent
//and TCP packet acknowledge has been received?
so the question is in the comments.