Possible Duplicate:
Why do I always get the same sequence of random numbers with rand()?
I tried to implement the following generator class for random integers from a given range:
class RandomInteger {
protected:
std::default_random_engine randomEngine;
std::uniform_int_distribution<> distribution;
public:
RandomInteger(int64_t lower, int64_t upper);
virtual ~RandomInteger();
virtual int64_t generate();
};
RandomInteger::RandomInteger(int64_t lower, int64_t upper) : distribution(lower, upper) {
}
RandomInteger::~RandomInteger() {
// TODO Auto-generated destructor stub
}
int64_t RandomInteger::generate() {
int64_t i = this->distribution(this->randomEngine);
return i;
}
It produces integers in the range, BUT the sequence of values it produces is the same each time - not very random. Why?