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What breaking changes are introduced in C++11?

I've read many things about C++11 or C++0x and currently, I have 2 average size projects under development.

One of them uses Qt framework and another uses Poco. In both of them we're using GCC with default mode (C++03).

I think both of Qt and Poco have written in C++03 specifications, but I wonder if is it OK to enable --std=c++0x in our projects and use new features without any special incompatibilities?

Does someone have any experiment to use large C++03-libraries (specially Qt and Poco) within C++11 projects and face to some issues, if yes, which issues?

Note: This is not a duplicated question. I'm specially speaking about two famous frameworks Qt and Poco. Someone may say "In my experience, Don't use X class of Qt with this Y new feature of C++11...."

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