My current understanding of the difference between std::string
and std::wstring
is simply the buffer's type; namely, char
vs wchar_t
, respectively.
I've also read that most (if not all) linux distros use char
for any and all strings, both ASCII as well as UTF, where Windows is the primary OS that uses wchar_t
anymore.
However, there are a few more string types that I want to get straight in my head: u16string
and u32string
, which are strings with 2-byte and 4-byte buffers, respectively.
So, my question is this:
On platforms with sizeof(wchar_t) == 2
, is std::wstring
functionally equivalent to std::u16string
, as well as platforms with sizeof(wchar_t) == 4
and std::u32string
?