I am writing game which has native engine, I could easily run it on Samung Galaxy II but I am trying to run it on Beagleboard which has Jellybean installed on it. The main process of my app/game is com.xxx.yy. The process restarts after launching. I the only logcat information I get is
I/dalvikvm-heap(1802): Grow heap (frag case) to 10.448MB for 1233535-byte allocation
I assume that this the cause for an error. If So can some one suggest me what is going wrong in here, and what is the work around .
Note: This might be possible duplicate of How to increase heap size of an android application? I tried his solution, but this doesn't work.