The closest answers I found related to this question didn't really do anything to help solve it, though perhaps I did a poor job searching for it.
Get a new object instance from a Type
Instantiate an object with a runtime-determined type
Now, what I'm trying to solve is:
I want to fully and entirely fill out and initialize an object, where I only have the Type, and this object does not have a constructor, and I don't know what type it is until runtime.
private readonly Dictionary<string, object> exampleDict = new Dictionary<string, string> { { "String", "\"String\"" }, { "Guid", Guid.NewGuid() }, { "Boolean", False }, { "int", 0 }, { "Decimal", 5.004 }, { "Int32", 0 }, { "Float", 10.01 }, { "Double", 0.101 } };
//Essentially a dictionary of what to init properties to
private object PopulateType(Type propertyType)
{
object o = Activator.CreateInstance(propertyType);
if(exampleDict.hasKey(propertyType.ToString())) //If it is in the dictionary, init it
o = exampleDict[propertyType.Name];
else
foreach(var property in o.getProperties())//Otherwise look at each of its properties and init them to init the object
PopulateType(typeof(property));
}
The above isn't what I actually have and I doubt it'd work out of the box (the actual code currently has a slew of different things I tried from SO answers, and it was easier to just rewrite it how I wanted it)
I will also need to worry about arrays (and by extension lists and dictionaries) which'll act a bit differently, but I'm primarily trying to get the main part of the question down.
Thanks in advance for all the help - I'm just hoping this is possible :)
EDIT with more details: To put it another way, say I have the following classes:
public class ClassOne
{
public string BirthCountry {get; set;}
public string BirthCity {get; set;}
}
public class ClassTwo
{
public string FirstName {get; set;}
public string LastName {get; set;}
public ClassOne BirthPlace {get; set;}
}
What I want to do is call:
object newObject = PopulateType(typeof(ClassOne))
OR
object newObject = PopulateType(typeof(ClassTwo))
I don't know in advance which one I'll use, and neither has a constructor. I want to be able to set BirthCountry
and BirthCity
to "String" if it is a ClassOne
put into PopulateType
, and I want to be able to set FirstName="String"
, LastName="String"
and BirthPlace=new ClassOne { BirthCountry="String", BirthCity="String" }
But I want to be able to do this for ANY class that I happen to have (these are just examples).
Edit further
I am able to make the base class from the type. But I haven't been able to hit the properties to set them to anything except null.
EDIT - With the help of Fruity Geek (many thanks friend) I was able to get the program working.
private object PopulateType(Type propertyType)
{
object o = null;
if (exampleDict.ContainsKey(propertyType.Name))
o = exampleDict[propertyType.Name];
else
{
var types = AppDomain.CurrentDomain.GetAssemblies().ToList().SelectMany(s => s.GetTypes()).Where(p => propertyType.IsAssignableFrom(p));
try{o = Activator.CreateInstance(propertyType);}
catch{o = Activator.CreateInstance(types.Last());}
foreach (PropertyInfo prop in o.GetType().GetProperties())
try
{
prop.SetValue(o, PopulateType(prop.PropertyType), null);
}
catch (Exception){}
}
return o;
}
Note that the try/catch are to: Prevent exploding if the interface isn't implemented, and to not try to instance dicts/lists/arrays (those still need work)